Yes, cousin, they're right in the posts above--it depends on the situation, fire at will or not. I had one bad experience when I started to play RTW. In the Unit Combat Tutorial, I engaged the 2nd wave of Gauls (you know, that part when you've already crossed the bridge) with my triarii, then brought my General's unit in support--and got a rain of fire arrows from my own archers! Only my general survived (maybe because he was the general and because it was the tutorial anyway, so he was privileged to stay alive despite my stupidity). I should have disarmed the Fire at Will before I committed my cavalry... At any rate, I usually set my Militia Cavalry, archers, and slingers (especially the slingers! because they shoot with a flat trajectory and very prone to pelting the backs of your advancing infantry with their lead shots) to no Fire at Will. Also, I usually (but not always) disable the Skirmish Mode, enable the Hold Formation and the Guard mode; and enable the Fire Arrows for the archers and ballistas. I would designate the targets for my missiles during combat and frequently hit the HALT icon as soon as (or a little before, because many times the response time of the AI is a little late) I got the effect I wanted but I don't trust the AI to pick my targets for me--the AI is smart in doing automatic combat but stupid in directing targets, choosing where & when to attack/withdraw/chase, and in what direction for my units to face.
Hawooh.
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