Results 1 to 15 of 15

Thread: Making Money

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member WhiskeyGhost's Avatar
    Join Date
    May 2007
    Location
    Gulf Coast
    Posts
    330

    Default Re: Making Money

    beware if giant army costs. Don't have a stack of high cost units just sitting around, unless they all happen to be veterans or something. To stave off the high upkeep costs of some units, only build them if your going to apply them ASAP. I often do this with things like Peasants, where i expect to throw them into a fight in 3 turn max from when i train them.

    Remember, an army that isn't out killing something, is essentially just eating up your florins. If you end up with peace agreements and hostilities cease with your neighbors, keep a border garrison, maybe a half stack of re-enforcements, and get rid of any superfluous units (especially non-high ranked high upkeep units like cavalry).

    When i first started playing, i always wondered why my income was low, until i realized that last mission I completed gave me 4 units of 250 upkeep cavalry which basically drained 1000 florins every turn they sat around doing nothing


    "Don't mind me, i happen the have the Insane trait....." -Me

  2. #2
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,830

    Default Re: Making Money

    Quote Originally Posted by WhiskeyGhost
    If you end up with peace agreements and hostilities cease with your neighbors, keep a border garrison, maybe a half stack of re-enforcements, and get rid of any superfluous units (especially non-high ranked high upkeep units like cavalry).

    When i first started playing, i always wondered why my income was low, until i realized that last mission I completed gave me 4 units of 250 upkeep cavalry which basically drained 1000 florins every turn they sat around doing nothing
    P..p...peas... gree... mens?

    What is this... "pease aggreemens" you speak of? I am familiar with the term hostilities, but peace?

    I love it when I am gifted massive amounts of insane cavalry for completing a mission. Aim them at the nearest small rebel stack and win a free general!

    Now, call a crusade, hire a few mercs, and go take down an empire or three.
    #Winstontoostrong
    #Montytoostronger

  3. #3

    Default Re: Making Money

    Yea, don't let good soldiers fill your cities as garrisons (unless they have free garrison). I personally keep a small peasant garrison in each city to help with public order. I'm taking all the units I've built while fighting now extinct factions and guarding vulnerable settlements, and I'm going to throw them at my close enemy. This will rid myself of enemies on my borders (I'll have an ally and two neutrals), get rid of unneeded troops without disbanding them, and further exapand my empire. Once I've done that, I can stick to keeping small garrisons and build up my bank account. Once I get a sizeable amount, I can rebuild a massive army to once again expand.

  4. #4
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,830

    Default Re: Making Money

    Interesting point I absolutely HAVE to make:

    Latest HRE campaign (the legend-in-the-making) involved taking the entire map as quickly as possible. I got excommunicated.

    There wasn't even a single riot in my vast empire. None.

    Not even pathetically undefended Jerusalem.

    Why?

    Glory bonus and fear. The more rivals you destroy, the more places you sack, the stronger you are and the higher your public order rating.

    Public order becomes no concern at all once you've slain a few empires. So do it quickly and win a crusade or jihad.

    Then crank taxes to maximum and watch money problems disappear as quickly as your enemies.
    #Winstontoostrong
    #Montytoostronger

  5. #5
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
    Join Date
    Oct 2006
    Location
    In a hopeless place with no future
    Posts
    8,646

    Default Re: Making Money

    Unless you do plan to blitz at the start, I've found your economy develops a lot better with low tax rates. The growth brought about by having low taxes soon brings in more cash than high taxes on a smaller population. In addition, this gets you high chivalry Generals that can massively increase growth in your settlements. In my current Turkish campaign, Caesarea was a Citadel by the time I got the eastern horde message, and was training Qapukulu by the time they arrived.
    At the end of the day politics is just trash compared to the Gospel.

  6. #6
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,830

    Default Re: Making Money

    I actually find that the strategy of lumping 8 or more generals together and going on a VERY QUICK crusade or jihad, and having them all take the target in a single stack nets you 8+ high chivalry (5+) governors.

    FAR more effective than lowering taxes.

    Admittedly a useless strategem for Orthodoxies.
    #Winstontoostrong
    #Montytoostronger

  7. #7
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
    Join Date
    Oct 2006
    Location
    In a hopeless place with no future
    Posts
    8,646

    Default Re: Making Money

    The problem with that though, especially with Crusades, is that your high chivalry characters may all be on the other side of the map, with no way to get home except fighting or annoying everyone by walking on their land. In my current campaign as the Turks, I'm letting some characters gain chivalry through having low taxes in cities, and I send the ex-Jihading characters to my castle settlements.

    I only have one dread character in that campaign right now, mostly because he picked up a very cool ancillary I have never seen before, the Dread Knight. Looks like something out of warhammer...

    Anyway, through having low taxes, building religious buildings, and not building brothels etc, my Generals in cities typically pick up at least 6 chivalry, while the low taxes themselves contribute to growth.
    At the end of the day politics is just trash compared to the Gospel.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO