* First, you'd need some time on your hands. You don't need loads of it (loads doesn't hurt either), but enough to get a good dose of testing done every couple of days maybe.
I have loads. Loads and loads of free time on my claws. Let's say I have enough spare time to test stuff in one day that would usually take about three days.
* New players to RTW need not put themselves up to this, and new players to EB probably shouldn't either, as we need people who have a basic understanding of the mod at least. Seeing lots of problems where there really aren't problems is a hassle for us to explain after all.
I have decent knowledge of what causes crashes, inconsistencies and bugs. It's not great, but it's not nothing either.
* Another thing that we would prefer is if we sort of know you already, at least a little bit from being around the fora. Our first beta test experience famously failed as one of the testers leaked the build directly to other mods, and we definitely want control over who the testers are and we'd feel better about it if we knew you a little, or you've had a track record posting here or at TWC. There are new things that are added in the new build, and we need people who are going to keep their mouths shut about the new features for sure. So for us to understand the chances for this, be ready to tell us a little bit about yourself also (not in the first post really, unless you think it helps you a lot given things like a college major in one of these areas the mod deals with or other skills in modding and such, but we'll ask you in follow up PM's if we are interested).
Well, you can't really track it, but I've never betrayed someone in my entire 15 years of existence (Wow!), and I'm pretty solid when it comes to keeping secrets. Especially important ones.
I've answered some questions concerning bugs and stuff people didn't know on TWcenter, under the name of Elphir.
* Patience. Some issues require repetitive testing to see how stuff varies, such as AI progression.
See free time. And yeah, I'm a pretty patient person. If something doesn't work out, I try to relax, grab a drink and try it again.
* Finally, being really really interested in the mod certainly helps. The beta testers have also been a big source of new EB members over the last couple of years, but that is not to be expected for sure. In each of our groups a couple of testers were so good at solving problems and finding bugs that we brought them onto the team just for that purpose - and most have since contributed in other areas too.
Well, yeah, I believe this speaks for itself. Since I was 7, I've been very interested in Ancient Greece and Rome, and never stopped being interested. I'm interested in the mod because I want to give the public a good product in which they can enjoy themselves.
I've heard a statement once concerning games, and it said;
'It's better to postpone a release and have minimum bugs, than to release it soon and eventually give out patch 1.619'
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Besides this, I'm a huge fan of the mod and just being able to contribute to such a great project would be a great honor.
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