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Thread: RTW:Fall of the Roman Era

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  1. #1
    Member Member the greek's Avatar
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    Default Re: RTW:Fall of the Roman Era

    sounds intresting good luck!
    " its funny when you think that if no war had existed there could be no peace ,without war, peace has no oppsite,but in the end it means nothing but what is a idea but words that blossoms in the minds of fickle or brilliant men that give them purpose and to them a meaning ." William Anderson 1781

  2. #2
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: RTW:Fall of the Roman Era

    Thanks

    Now .. something about settlements in FRE..
    There will be settlements that have some bonuses and .. well .. settlements that don't
    There are military settlements (you can recruit your best troops there), trading settlements (sp? .. these towns will have many public order bonuses and trading bonuses that other towns do not have) and the rest...
    Navies can be recruited only in few places..
    Because at the start of the game most of those "bonus settlements" are belonging to the romans and to the sassanids they have some early advantages.. but losing a town where romans can recruit there legionaries can cripple them a lot
    Well .. so much about that ..
    Will try to give better update at the end of this week
    Last edited by Ibn-Khaldun; 03-27-2008 at 23:43.

  3. #3

    Default Re: RTW:Fall of the Roman Era

    You have another follower.

  4. #4
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: RTW:Fall of the Roman Era

    Good to hear that I have a follower

    About the mod ..
    I'm still working with it .. but because I'm doing everything at the same time (map,factions etc) then actually haven't done almost nothing

    But I promise to prove myself so I could post some screenies of the campaign map that I have been working for a long time (had some problems and got CTD's a lot but now I hope that I know what I'm doing )

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