Is there a specific logfile reader for Samuri mod as I presume the old VI ones wont work? This would be most helpful for an old noob like me![]()
Is there a specific logfile reader for Samuri mod as I presume the old VI ones wont work? This would be most helpful for an old noob like me![]()
KenchiNem
The TWLogBrowser_final.zip that Polar made works. The same one used for MTW/VI.
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
Thx Yuuki. I take it wont work for downloaded replays only for saved replays?
KenchiNem
I didn't package up the logfiles in the replay downloads. You can see what the units are on the battlefield, and they aren't usually upgraded. You won't know the final kills for each unit, but does that matter?
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
Do the units still have the valour flags in Sam mod or has this been removed
KenchiNem
Valor flags are visible if someone purchases that upgrade, but if you see a unit get more small flags during a battle as a result of battlefield upgrades they don't do anything. The combat effect of battlefields upgrades was removed in MTW/VI v2.01 by LongJohn which is the version that Samurai Wars uses.
If someone makes a weapon or armor upgrade on a unit, you won't see that. These upgrades are not really worth what they cost, but +1 weapon on no-dachi might be almost worthwhile. Cost will be 650, but the unit will just win a bit faster against units it already beats.
Last edited by Puzz3D; 02-11-2008 at 05:10.
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
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