I suspect that AI also has END BATTLE/CONTINUE BATTLE choice, as human has when he routs enemy army. In first case you lost, in second you must run away first.Originally Posted by Quirinus
I suspect that AI also has END BATTLE/CONTINUE BATTLE choice, as human has when he routs enemy army. In first case you lost, in second you must run away first.Originally Posted by Quirinus
one thing i've noticed that's absolutely crazy is the diplomacy, now, i've known the diplomacy has been flawed since like forever, but i've lost count of the times an opposing faction has bugged me and bugged me for an alliance only to attack one of my cities the following turn
maybe they're trying to lull me into a false sense of security.
Ugh, yes, I know what you mean. In my current Greek game, I didn't want the Romans as my enemy, so I evacuated Syracuse and tried to give it to them, only to have them refuse, and then attack it the next turn.Originally Posted by el_dext0r
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About your account, though, I think maybe it's because if the Huns got Corduba, they'd be forced to settle down, so maybe the diplomacy engine didn't want you 'trick' them into settling down.
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Unlike STW and MTW, RTW diplomacy feels quite disconnected to whats going on in the Campaign![]()
Is it much better in MTW2 or..?
And back on topic... am I the only one to lose against Carthage because of Flaming Pigs stampeding away from the elephants? Hello smoky bacon, goodbye battle line!
"Now, once more I must ride with my knights, to defend what was and the dream of what could be..."
- King Arthur, Excalibur
I don't use them at all-- I find them a little too ahistorical for my taste, like wardogs and the German phalanx.
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The wierdest must be my 10 star commander, age 50, getting a HEART ATTACK and dying just before sounding the charge to bring his hippeis into a squad of routing legionaires!
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Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
Ō zein', angellein Lakedaimoniois hoti tēide
keimetha tois keinōn rhēmasi peithomenoi.
Go, thou that passeth, to the Spartans tell
That as per their orders, here we fell.
Yes, you're quite right about the diplomacy being disconnected - it works seperately from the military side of things, and thus they contradict each other frequently. Because MTW2 uses the same system, it has the same problems, albeit not on the same epic scales of stupidity.Originally Posted by Shieldmaiden
Thankfully this is being fixed in ETW - a new AI, with diplomacy and military fully integrated together, so now the stupid thing will think through it's decisions before blindly charging into battle against your fully garrissoned capital city, with nothing but some peasants and a unit of archers.
What a relief, if I have a computer that can run ETW by that time it should be a breath of fresh air. Anyhow, back to the topic: has anyone else noticed how stupid the Egyptian AI specifically is? Even though the pharaoh bathes in gold, he insists on sending armies mostly of peasants, often throwing in a slinger or skirmisher unit or two. It's not like I see the fact that the AI is lacking the "I" part of its title as the crazy part, it's just that I see this with Egypt more than anyone else. Anyone else have any thoughts on that?Originally Posted by Mikeus Caesar
"In peace, sons bury their fathers. In war, fathers bury their sons." - Herodotus
and proud.
No,Maiden,you're not. That's why I vowed never to use battlefield bacon ever again.Originally Posted by Shieldmaiden
My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881
For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.
Battles provide one team a victory when all of the enemy troops have either died, are current routing or have withdrawn manually from the field (passed the red line).
Due to this, the only possibility is that at least one of TruePretorian's units was either still being manually withdrawn or was still remaining standing on the field.The AI sadly doesn't have access to the ability to run down and destroy enemy troops. Due to this, I consider chasing down routing enemy troops when the battle is already won a bit of an unfair exploit.Originally Posted by placenik
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Last edited by Omanes Alexandrapolites; 02-13-2008 at 17:51.
Dawn is nature's way of telling you to go back to bed
sorry going off topic, but Tomo are you from the Netherlands or from Belgium.? I have that strange feeling... am I right?
Yes, the diplomacy can be crazy. In my present Vandal campaign I cannot even give Corduba to the Huns even though they besiege it intermittently, and seem uninterested in anywhere else.
huh? yh but why?Originally Posted by Permenion
one time is a siege(greece vs. carthage or rome, cant remember)me being greece,(big walls)i ordered my troops to go down and hunt down the remaining troops, but my troops would go down 1 by 1 every like 5 minutes and i had my unit size set on huge, so it took like an hour for all of em to get down, really got me bored( the remaining troops were hiding....)
Last edited by Caeser The III; 02-14-2008 at 02:01.
old name was:Ilikethisgame5
if you die on a elevator,make sure to press up
Well, I"ve been on the other side of the onager-squishing-general thing. During my first Roman civil war ever, my veteran, but depleted, army squared off against a Scipii full-stack. The two sides were still manuevering for position when the Scipii general noticed a steadily growing shadow around him...
SQUISH. Ah, that was a good day.
One other mildly hum'rous incident was of my own making. I was Parthia, and I had an itty bitty empire out on the fringe of the map. I had a small garrison of horse archers and eastern infantry holding Palmyra, when a full-stack Egyptian army besieged it.
THe turn they assaulted, they sent a diplomat to the town, demanding I become a protectorate of Egypt. I promptly made a counter-offer with my little garrison: They ought to become a protectorate of ME. Nice show of defiance, I rather thought.
The Egyptians laughed and began their assault...But just as they got midway through the streets my relief army of about 5 Persian cavalry arrived and poured into the town behind them. n_n Not one Egyptian escaped.
I don't have a signature yet.
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Oh, wait...
"They ran their ellies around by the walls en route to the town " => you wrote thisOriginally Posted by Tom0
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but the fact is that you write Allies and not ellies
and and not en
Thats why I tought knowing where you come from, my neighbour (haha) lol
But don't be shamed :p I make mistakes too sometimes
Haha, actually, I think Tom0 was referring to elephants when he said 'ellies'. And I'm pretty positive 'en route' was what he intended to write.Originally Posted by Permenion
On-topic, Punicus, I dunno, from what I've seen, most large Egyptian armies have a core of Nubian spearman with maybe a couple of Nile Spearman thrown in, a whole lot of skirmishers, and one or two chariots, and the rest comprised of peasants. It's a pretty effective and cheap army composition, IMO. The chariots are the shock troops, the phalanx protect (to some extent) the skirmishers, the skirmishers pepper away at the enemy, the peasants absorb charges and missile fire. I hate fighting Egypt because of this, but I have to acknowledge that it's darn effective.
Last edited by Quirinus; 02-15-2008 at 16:45.
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Interesting, in my campaign as Pontus their full stacks are much less of a challenge. It's not that I haven't encountered tougher units like you have in earlier campaigns though, but they just seem to be acting strange this time around.Originally Posted by Quirinus
"In peace, sons bury their fathers. In war, fathers bury their sons." - Herodotus
and proud.
Originally Posted by Permenion
I am your neighbour That uis what I thought? And yes Quirinus is right
They moved their elephants around the bottom of the walls, they could have been manoevering them to the town plaza...
Dude, I was the Seleucids in a Custom Battle and the Onager was only a couple ways behind my general. The boulders flung in a perfect arc over his head at the enemy, then one rock just smashed smack dab into my general! I was like WTF?![]()
"To achieve the Tao of Victory, one must know the enemy and himself" - Sun Tzu
"Exitus acta probat" (The result justifies the deed) - Ovid
Nasty bug that one, although I've never seen a captain/general decide to take the quickest route to his destination rather than taking the stairs. It sound like an event that would have made a very good screenshot.Originally Posted by EmperorBarca
Onagers are something you definitely have to be careful with - little problems such as this occur quite frequently. If you are using flaming projectiles, which further hampers their accuracy, even more so.Originally Posted by gaiusmarius8
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Dawn is nature's way of telling you to go back to bed
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