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    Keeper of the Pax Romanum Member TruePraetorian's Avatar
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    Default Re: Sacking cities in RTW

    Well, ive made various factions hordes (unluckily the game CTD's after the second try, and no one has been able to help me..), and when you sack a settlement the owner turns rebel. They still get decent quality troops, so i don't know how good that would work out.

    Plus, who's complaining? If a city revolts back to its original a turn or two after its taken, that is very realistic. You also have to remember that the city has(most likely) 0-20 public order when it revolts, so chances are it will revolt again and again until it becomes slave.

    edit:typo
    Last edited by TruePraetorian; 02-13-2008 at 05:38.
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