Results 1 to 13 of 13

Thread: JKII: Jedi Academy

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Deranged rock ape Member Quirinus's Avatar
    Join Date
    Sep 2006
    Location
    Malaysia
    Posts
    982

    Default Re: JKII: Jedi Academy

    True. Also, because the non-core Force powers were optional, there were no in-game use of the Force to advance, such as Outcast's using mind trick on an officer to open a locked door.

    Which is preferctly understandable, but I was disappointed that they did not include certain shortcuts to the missions that you could attempt if you had a Force power. For example, they can have a locked door which a player can circumvent via a long detour in the ventilation shafts, or, if the player chose mind trick, provide the option for the player to cast mind trick on the guard ala JO. What about a flaming obstacle which you could only survive if you had Force protect? Or a little Force jolt to a reluctant blast door, or.......

    The possibilities are endless.
    WARNING! This baseline signature should never appear on screen!

  2. #2
    Come to daddy Member Geoffrey S's Avatar
    Join Date
    Jun 2005
    Location
    Shell Beach
    Posts
    4,028

    Default Re: JKII: Jedi Academy

    Played the original Dark Forces to death. For quite a while I was heavily involved in the mod-making community, and some made really impressive levels renewing an aging game. I think it's one of the best games of its 2.5D type, and really captured that Star Wars feel.

    Jedi Knight... it and Mysteries have aged very badly, but I was impressed at the time. I had a lightsaber! I was a jedi! For me it fit in with the Star Wars feel infinitely better than Jedi Outcast, which while containing some decent bits was largely uninspired, with the lack of charm of the newest episodes combined with a complete lack of interesting level design. Again, certain mods show just how much more can be gained from the engine.

    Edit: oh, but I do hate the series' reliance on cheap plot devices, superjedi machines or whatever which miss the mark entirely. Dark Forces is the only one that did this well, with a very nice buildup to the first encounters with Dark Troopers.
    Last edited by Geoffrey S; 02-19-2008 at 21:09.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO