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  1. #1

    Default Roman Civil Wars

    I remember reading somewhere that EBII would incorporate Roman 'civil wars' in order to simulate the Caesarian/Senate conflicts of the perid. I've been wondering a bit about how that's gonna work, though I know that EBII is still very much a WIP, so I'm not really expecting any definite answers to these Q's:

    1-I imagine that the most logical time for the Civil Wars to occur would be after the Augustan Reforms (when your character has, so to speak, 'Taken power'). Is this correct?

    2-I also imagine that the forces opposing you would be represented as Eleutheroi instead of a seperate faction, however, will they appear as simply large, full-stack armies roaming around the map? Or will provinces actually rebel to them, thus giving your opponents actual 'bases' from which to launch attacks against you?

    3-If the above case happens, and provinces DO revolt to your enemies, would these be specific provinces that would be lost (i.e, Southern and central Italy, Greece, and Spain, which is where historically the Senate armies would concentrate and where they gathered most recruits/support for their cause) or would the rebelling provinces be randomly generated?

    4-Would the 'enemy' Roman skins in battle be different from those in your own army (i.e, different coloured shields or tunics, different designs on shields, different standard-bearer skins) or would they be identical to ordinary Roman units?

    5-Would the 'rebelling' enemy armies be led by their own, suddenly-created captains? Or would FM's defect to the rebel's cause depending on their traits/personalities?

    Any insight into these questions would be greatly appreciated. Keep up the great work
    Last edited by J.Alco; 05-13-2008 at 17:49.

  2. #2
    Bibliophilic Member Atilius's Avatar
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    Default Re: Roman Civil Wars

    We haven't given this any detailed thought. Since something like a Roman civil war would occur rather late in the game, we aren't likely to put much effort into it any time soon. The Romani team does plan to address this sometime in the future.

    Quote Originally Posted by J.Alco
    1-I imagine that the most logical time for the Civil Wars to occur would be after the Augustan Reforms (when your character has, so to speak, 'Taken power'. Is this correct?
    No, the Augustan Reforms were a by-product of post-civil war military restructuring. The civil wars began in 49 BC, while Augustus was still a child, and continued on and off for almost 20 years.
    The truth is the most valuable thing we have. Let us economize it. - Mark Twain



  3. #3

    Default Re: Roman Civil Wars

    Quote Originally Posted by Atilius
    No, the Augustan Reforms were a by-product of post-civil war military restructuring. The civil wars began in 49 BC, while Augustus was still a child, and continued on and off for almost 20 years.
    I was aware, before I posted, of the date of the historical Roman Civil Wars.

    However, I'm not sure if whether EBII will be following the same historical timeline, since the EB FAQ states clearly that the Augustan Reforms occur when 'a man with the drive arises in the Republic, willing to overthrow the Senate, give him the chance and these reforms will take place'. The FAQ also says, with regards to the traits the character must achieve in the game: 'If these conditions (the personality traits) are met, the general will receive a trait telling he wants to seize power. Make him the Faction Heir and as soon as he becomes the leader the reforms will happen'.

    Since the character wants to 'sieze power', this seems like an attempt to simulate the player's own empire having it's own particular Caesar/Sulla figure intent on marching on Rome and siezing power, as it were, which would logically mean that the Senate would oppose said character.

    That's what I meant in the post by the Augustan reforms: if whether the civil war, once a FM character has achieved those traits, would be triggered when said character is made faction heir (before the reforms kick in) or faction leader (after the reforms).

    Or will EBII stick to historical chronology when it comes to these events? I would imagine that in that case the Augustan reforms would be set to occur at a later date, since in EB they're available after 125BC.

  4. #4
    Bibliophilic Member Atilius's Avatar
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    Default Re: Roman Civil Wars

    As I said above, we have not given the matter any detailed thought. We will not attempt to conform to a historical timeline.
    The truth is the most valuable thing we have. Let us economize it. - Mark Twain



  5. #5
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Roman Civil Wars

    You could tie this into the Augustian reforms and so something with traits and defecting generals.
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  6. #6
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Roman Civil Wars

    Actually, it would probably be tied to the Marian Reforms. Marius was the one to basically start the tradition, and the new form or soldiers, loyal to their general, would cause civil wars. The Augustan military reforms were reforms, in part, to put an end to the civil wars.


  7. #7
    Member Member Cartaphilus's Avatar
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    Default Re: Roman Civil Wars

    Quote Originally Posted by Atilius
    No, the Augustan Reforms were a by-product of post-civil war military restructuring. The civil wars began in 49 BC, while Augustus was still a child, and continued on and off for almost 20 years.
    Indeed we can say that the civil wars started with the conflict of Marius and Sulla.
    "Iustitia procurat pacem et iniuria bellum, humilia verba sunt nuntii pacis et superba, belli." (Ramon Llull)

  8. #8
    Not your friend Member General Appo's Avatar
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    Default Re: Roman Civil Wars

    That conflict certainly shoock Roma to its very core, and set the stage for future conflicts, much like WWI to WWII.
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  9. #9
    Member Member Cartaphilus's Avatar
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    Default Re: Roman Civil Wars

    Yeah, and it's origin can be founded even in the Gracchi reforms.

    So if it's possible to put it on the game in early periods, we'll have more "civil war" fun time if it only appears much later with the war between Caesar and Pompeius or even Marcus Antonius and Augustus.
    Last edited by Cartaphilus; 05-12-2008 at 18:02.
    "Iustitia procurat pacem et iniuria bellum, humilia verba sunt nuntii pacis et superba, belli." (Ramon Llull)

  10. #10

    Default Re: Roman Civil Wars

    How about if certain conditions are met (controls x factions, faction leader is new, reforms, traits).

    Spawn Rebels.
    Create Building in farflung area's that have -80 public order.

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