You would need pretty advanced equipment to measure such a shift; the AI in RTW getting stupider, how can you even tell? Is a defective brick more stupid than a perfect brick? This is the scale of what we are talking about here. :POriginally Posted by worlddomination88
Seriously, higher diff levels only give artificial boni to the AI; at higher campaign difficulty AI factions are more aggressive, but it is arguable whether that makes the game more difficult or easier. At highest camp diff. I hear Rebels tend to move around and even besiege your cities. I also hear that on lower camp. diff. diplomacy tends to be almost reasonable, probably meaning that the AI is fairly paranoid and will generally be aggressive towards the human player; still this is better than what happens at higher diff. where all AI factions think you are the Antichrist, Hitler, Stalin and Galactus combined and are out to get you from day 1.
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