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Thread: Modding Population Growth/Other Small things

  1. #1

    Default Modding Population Growth/Other Small things

    Hey forum

    I've been playing MTW2 again lately and I stumbled upon this community in the search of fighting off high levels of squalor. In this search I discovered this could be solved by modding the population growths of your city. I found that SloMod did this nicely but cannot find it ANYWHERE.

    I also stumbled upon this thread which gives some tips on how to do this but is very vague (for me at least). I have unpacked my data files and managed to open descr_settlement_mechanics.xls. Inside are different factors with min, max and modifier values.

    For example:

    <factor name="SPF_SQUALOUR">
    <pip_modifier value="0.8"/>
    <pip_min value="0"/>
    <pip_max value="32"/>
    What exactly do these values mean? I've seen squalor as high as 80%, is that represented by the .8?

    Would someone mind helping me out with this issue?

  2. #2

    Default Re: Modding Population Growth/Other Small things

    No ideas?

    I've tried modding the values and it doesn't seem to help my 80% squalor in game, I even modded the max populations for each type of town, castle, etc

  3. #3

    Default Re: Modding Population Growth/Other Small things

    You want to mod this one:

    Code:
      <factor name="SOF_SQUALOUR">
             <pip_modifier value="0.25"/>
             <castle_modifier value="0.25"/>
             <pip_min value="0"/>
             <pip_max value="16"/>
          </factor>
    SPF determines how many a factor modifies population
    SOF determines how many a factor modifies public order
    SIF determines how many a factor modifies income

    Read The House of Seleukos: The History of the Arche Seleukeia
    for an in-depth and fascinating history of the heirs of Seleukos Nikator.

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