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Thread: Historacity of arabs in game....

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  1. #1
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: Historacity of arabs in game....

    thanks! But I heard (and saw) that EB was able to seperate and create nw factios some how-that perhaps might help with the berbers..
    be looking forward to at least the skins and skeletons of the units with the stats anyways (can't wait for the next installment-sorry )
    I forgt to say that the raiders would have had chain-not scale aromer..sorry again.
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  2. #2
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: Historacity of arabs in game....

    never mind the chain for raiders-I just discovered that was really padded cloth/leather
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  3. #3
    master of the wierd people Member Ibrahim's Avatar
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    Talking Re: Historacity of arabs in game....

    so no one will at least make new skins and skeletons+ stats before the next versions come out(for those too lazy to get them, or whose IBFD has CTD's from patching, like me.)? for the one who volunteer (make it available to all)
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  4. #4
    Bruadair a'Bruaisan Member cmacq's Avatar
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    Default Re: Historacity of arabs in game....

    So Ibrahim this is where the likes of you hang. Indeed I think I'll down load this Mod as well.
    Last edited by cmacq; 03-27-2008 at 00:01.
    quae res et cibi genere et cotidiana exercitatione et libertate vitae

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  5. #5
    I is da bestest at grammar Member Strategos Alexandros's Avatar
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    Default Re: Historacity of arabs in game....

    Quote Originally Posted by cmacq
    So Ibrahim this is where the likes of you hang. Indeed I think I'll down load this Mod as well.
    Having downloaded it yesterday I have to say it is certainly worth getting.
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  6. #6
    Bruadair a'Bruaisan Member cmacq's Avatar
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    Default Re: Historacity of arabs in game....

    Quote Originally Posted by strategos alexandros
    Having downloaded it yesterday I have to say it is certainly worth getting.
    Right,
    I just transferred EB to new PC and I'll try to download IB next week. I liked BI as this is a very interesting period.
    Last edited by cmacq; 03-30-2008 at 05:50.
    quae res et cibi genere et cotidiana exercitatione et libertate vitae

    Herein events and rations daily birth the labors of freedom.

  7. #7

    Default Re: Historacity of arabs in game....

    For some insight you might want to look at the EB Arabians, they're sure to have changed in that 1000 years, but I'm sure bronze chainmaile and that padded leather would have still been around.
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