Results 1 to 30 of 45

Thread: Animals in warfare

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Animals in warfare

    My case for including animals (other than elephants and horses) in EB and/or EB2. To introduce the subject; animals have been used in combat for millenia, and there are some extremely good justifications for including them in you excellent mod.

    1.'Incendiary' pigs. It is widely accepted that Roman pigs covered in tar and pitch were set alight and sent into enemy lines to disrupt them and specifically to scare elephants on at least one occasion.

    2. Wardogs. Even more so, dogs were used as a psychological weapon and to cut down routing soldiers. ALmost every faction in EB used them, most notably the Celts, Epeirotes and Romans. the Brittainic tribes even had their own native breed, the Ancient British Mastiff.

    And now for something a little more EB 2 oriented (bearing in mind the effect of the dead cows in med2)

    "The Scythians and some other steppe people are believed to have collaborated a mixture of decaying/decomposing adder Vipera pontica,V. berus, V. berani, V. Nikoloskii (snake) bodies, human blood and various animal faeces into large vats, where they would be left to combine and become a feral disgusting bacteria ridden load of sludgy liquid. This mixture would then be applied to arrow tips of the Horse Archers. The results after being hit by one of these poisoned arrows were horrid. Your Central Nervous System would begin to dysfunction, going haywire due to the toxins, deeming the Peripheral Nervous System unable to communicate effectively with the brain and Central Nervous System. Respiratory Paralysis usually followed shortly after, while the Bacteria attacked the Blood Cells and rapidly ate away at your flesh from the inside out"

    I hope you consider these points for including more animals in your game, if only to improve on perfection.
    Last edited by Copperknickers; 02-15-2008 at 20:24.
    Ultimate Excellence Lies

    Not In Winning

    Every Battle

    But In Defeating the Enemy

    Without Ever Fighting

  2. #2

    Default Re: Animals in warfare

    Do I read a catch between the lines?
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  3. #3

    Default Re: Animals in warfare

    Quote Originally Posted by Copperknickers
    The time has come. You cannot deny it, EB team. Animals were used in combat, and there are extremely good justifications for including them.

    1.'Incendiary' pigs. It is a known fact that Roman pigs covered in tar and pitch were set alight and sent into enemy lines to disrupt them and specifically to scsre elephants on at least one occasion. So why don't you have them?

    2. Wardogs. Even more so, dogs were used as a psychological weapon and to cut down routing soldiers. ALmost every faction in EB used them, most notably the Celts, Epeirotes and Romans. the Brittainic tribes even had their own native breed, the Ancient British Mastiff. So again i ask, what possible reason do you have for not including them?

    And now for something a little more EB 2 oriented bearing the effect of the dead cows.

    "The Scythians and some other steppe people are believed to have collaborated a mixture of decaying/decomposing adder Vipera pontica,V. berus, V. berani, V. Nikoloskii (snake) bodies, human blood and various animal faeces into large vats, where they would be left to combine and become a feral disgusting bacteria ridden load of sludgy liquid. This mixture would then be applied to arrow tips of the Horse Archers. The results after being hit by one of these poisoned arrows were horrid. Your Central Nervous System would begin to dysfunction, going haywire due to the toxins, deeming the Peripheral Nervous System unable to communicate effectively with the brain and Central Nervous System. Respiratory Paralysis usually followed shortly after, while the Bacteria attacked the Blood Cells and rapidly ate away at your flesh from the inside out"

    I hope you consider animals in your game, if only to improve on perfection.

    The text you quote doesn't mention any live animals, just dead ones and the feces of animals and the combination used to poison the tips of arrows- apparently to inflict a case of necrotizing fasciitis of similar aggressive infection.

    While it does not contradict your argument, it also does not strengthen it.
    "I could be bounded in a nutshell, and count myself a king of infinite space, were it not that I have bad dreams." -Hamlet, II, ii

    "Historians and others attempt to pin the tail on the reluctant monkey of change." -excerpt from a real college essay, from Ignorance is Blitz by Anders Henriksson

  4. #4

    Default Re: Animals in warfare

    Its not supposed to strengthen it, just as an additional representation of historical warfare.
    Ultimate Excellence Lies

    Not In Winning

    Every Battle

    But In Defeating the Enemy

    Without Ever Fighting

  5. #5
    EBII Mod Leader Member Foot's Avatar
    Join Date
    Apr 2005
    Location
    Brighton, East Sussex, England (GMT)
    Posts
    10,736

    Default Re: Animals in warfare

    Is this a serious request.

    Romans once used stilts to travel across marshy land. Should we include a new roman unit for that as well?

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  6. #6
    Ming the Merciless is my idol Senior Member Watchman's Avatar
    Join Date
    Aug 2004
    Location
    Helsinki, Finland
    Posts
    7,967

    Default Re: Animals in warfare

    Hannibal at least once used a captured herd of cattle to distrupt a Roman blocking force before his strike force went in, too.

    And the inhabitants of one city in the Levant at least once used bees to harass Roman troops.

    But such one-off weird-ass improvisations, no matter how brilliant (and they backfired every now and then too), can hardly be reasonably represented in an engine as limited as RTW's. Rather they should simply be assumed to form a part of the bonuses a good leader gives his troops.

    Plus, I for one remember the vanilla wardogs and flaming pigs. Both sucked hard already as interaction with units went - the fact the wardogs themselves, once unleashed, could not be targeted being only the most egregious detail.
    Last edited by Watchman; 02-15-2008 at 21:18.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  7. #7

    Default Re: Animals in warfare

    All of these things were used once or twice, they were not actual battlefield soldiers like the dogs. What is wrong with in particualr the wardogs? Thats like missing out helvetii just because they were defeated before all the others. You people are...animalist.
    Ultimate Excellence Lies

    Not In Winning

    Every Battle

    But In Defeating the Enemy

    Without Ever Fighting

  8. #8
    Marzbân-î Jundîshâpûr Member The Persian Cataphract's Avatar
    Join Date
    Dec 2005
    Posts
    3,170

    Default Re: Animals in warfare

    Actually, the idea of incorporating poison for archers on set-piece battles is not too shabby at all; The problem would of course be any supposed implementation of this feature. It stands out as one of the more feasible ideas, because in difference to dogs and hogs, it is a more reasonable feature which may either be toggled or manipulated by the ability/traits of the commander, or as an alternative for certain foot-archers or noble horse-archers (Not very agile for Cantabrian circle) to get some form of improvement for static archery.

    Certainly it was common enough, as a historical feature, to consider discussing, but I am afraid the representation of vipers or the aforementioned vats of toxic waste is out of the question.


    "Fortunate is every man who in purity and truth recognizes valiance and prevents it from becoming bravado" - Âriôbarzanes of the Sûrên-Pahlavân

  9. #9
    Ming the Merciless is my idol Senior Member Watchman's Avatar
    Join Date
    Aug 2004
    Location
    Helsinki, Finland
    Posts
    7,967

    Default Re: Animals in warfare

    It's also an unnecessarily complicated recipe. Good old crap is already pretty good for giving the poor sod hit by the arrow problems with potential tetanus infection down the road...

    Files under "nasty shit people liked to inflict on their fellow man for fun and profit". Beats me how you're going to affect the post-battle recovery of the enemy's casualties from missile fire though, since that's pretty much what this kind of stuff does.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  10. #10
    Ambassador of Bartix Member Tiberius Nero's Avatar
    Join Date
    Dec 2006
    Location
    Isca Dumnoniorum
    Posts
    328

    Default Re: Animals in warfare

    Quote Originally Posted by Copperknickers

    1.'Incendiary' pigs. It is widely accepted that Roman pigs covered in tar and pitch were set alight and sent into enemy lines to disrupt them and specifically to scare elephants on at least one occasion.
    I have always been curious to find out if there was any sort of historical merit to including the flaming pigs in vanilla (I had concluded that the devs must have gotten the idea from Hannibal's trick with the flaming cows), but I have never encountered a mention of them in any source; could you tell me please what source there is for pigs being used in this way on the ancient battlefield?
    Wow, got 3 ballons in one fell swoop

  11. #11
    Ming the Merciless is my idol Senior Member Watchman's Avatar
    Join Date
    Aug 2004
    Location
    Helsinki, Finland
    Posts
    7,967

    Default Re: Animals in warfare

    IIRC Scipio used them to mess with Carthaginian elephants. Bit of an one-off that, though.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  12. #12

    Default Re: Animals in warfare

    Curious but, wasn't driving cattle and other large animals into your enemy's line a somewhat common tactic? I know the West Africans of Songhai in the early modern Era LOVED the tactic; but, was it used in the ancient world often?


    Join the Army: A Pontic AAR
    https://forums.totalwar.org/vb/showthread.php?t=96984
    ...uh coptic mother****er:A Makuria Comedy AAR
    https://forums.totalwar.org/vb/showt...93#post1814493

  13. #13
    Ming the Merciless is my idol Senior Member Watchman's Avatar
    Join Date
    Aug 2004
    Location
    Helsinki, Finland
    Posts
    7,967

    Default Re: Animals in warfare

    It has the fairly obvious disadvantage it's probably not all that difficult to send the herd stampede the other way... plus armies didn't normally wander around with herds of cows. They usually just ate those of local peasants.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  14. #14

    Default Re: Animals in warfare

    Then again the described herds probably belonged to an army made up of local peasants...
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  15. #15

    Default Re: Animals in warfare

    Quote Originally Posted by Tiberius Nero
    I have always been curious to find out if there was any sort of historical merit to including the flaming pigs in vanilla (I had concluded that the devs must have gotten the idea from Hannibal's trick with the flaming cows), but I have never encountered a mention of them in any source; could you tell me please what source there is for pigs being used in this way on the ancient battlefield?
    There are several records in the ancient sources (not with Scipio, though).

    Pliny the Elder in The Natural History, Book VIII:
    The very least sound, however, of the grunting of the hog terrifies them; and when wounded and frightened, they always give ground
    Aelian, in de Natura Animalum, i,38:

    It was by these squealing pigs, they say, that the Romans turned to flight the elephants of Pyrrhus and won a glorious victory.
    There is also an episode (also in Aelian XVI, 36) where Antigonos Gonatas has his elephants routed by the squealing of barbecued pigs while besieging Megara.

    From there to an actual battlefield weapon is a long stretch, though. We're talking about a one-off stratagem - not a battlefield weapon. And while there is little reason to disbelieve the story, neither Aelian nor Pliny were particularly rigorous about where they got their stories...


    As for the whole wardog thing - the less said on that, the better.

    Yes - dogs are sharp-teethed creatures. Yes - dogs no doubt followed their masters to war. Not surprising - dogs are excellent for guard duty, shepherding, and hunting (all activities that may be useful in an army on the march). From there to "war dogs" is a huge stretch though... the number of ancient sources I've encountered that mention the use of dogs in connection with warfare is approximately even lower than those that mention pigs; and I've yet to encounter any ancient source that actually discuss them as being used in battle/siege.
    Last edited by Strategy; 02-17-2008 at 23:28.
    Designer/Developer
    Imperium - Rise of Rome

  16. #16
    Member Member caeser44's Avatar
    Join Date
    Mar 2007
    Location
    Dial-up land
    Posts
    142

    Default Re: Animals in warfare

    those flaming pigs sure would be a lot of pork roasts, just put some marinade on them!lol

  17. #17

    Default Re: Animals in warfare

    Quote Originally Posted by caeser44
    those flaming pigs sure would be a lot of pork roasts, just put some marinade on them!lol
    You get hungry after a battle and a pig roast soothes the savage beast.
    "I could be bounded in a nutshell, and count myself a king of infinite space, were it not that I have bad dreams." -Hamlet, II, ii

    "Historians and others attempt to pin the tail on the reluctant monkey of change." -excerpt from a real college essay, from Ignorance is Blitz by Anders Henriksson

  18. #18

    Default Re: Animals in warfare

    Would it be possible to have a single Wardog (i.e. as an 'officer') in certain units? This could represent their presence in small numbers.
    -Parcere Subiectis et Debellare Superbos-

  19. #19
    EB Concept Artist Member fenix3279's Avatar
    Join Date
    Dec 2007
    Location
    USA, Tennessee 420-4-life
    Posts
    273

    Default Re: Animals in warfare

    Quote Originally Posted by Turnus
    Would it be possible to have a single Wardog (i.e. as an 'officer') in certain units? This could represent their presence in small numbers.
    It's possible but I think the men might be rather uncomfortable under the command of someone who drools, profusely.
    My balloon collection





    That which does not kill me makes me stronger ~ Friedrich Nietzsche

    When you smoke the herb, it reveals to yourself ~ Bob Marley

  20. #20

    Default Re: Animals in warfare

    I think what he means is that a special unit (like the guy with the sword and the other guy with the banner on a mistophoroi phalangitai or something like that)

    Quote Originally Posted by Copperknickers
    2. Wardogs. Even more so, dogs were used as a psychological weapon and to cut down routing soldiers. ALmost every faction in EB used them, most notably the Celts, Epeirotes and Romans. the Brittainic tribes even had their own native breed, the Ancient British Mastiff.
    the way Wardogs act in vanilla is rather stupid, in one battle I fought against bruttii, after the whole enemy has routed I find that one of my cavalry units was still taking damage, I zoomed in on the unit and found that there was a wardog (without a keeper) attacking my cavalry, and my cavalry can't even attack that stupid dog
    currently playing as Hayasdan on EB v1.0
    aiming to create a Indo-spanish empire before the Arabs do (900 years later)
    grrr....found out that AI caused a yelow death and did it before I did it here:
    https://forums.totalwar.org/vb/showthread.php?p=1903678
    post number 99

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO