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  1. #1

    Default Man of the Hour

    Had a question about this.. cant find the info on forum sooo...

    I have had officers receive this trait but it seems only those that are of some sort of "noble" birth I have yet to receive trait from any militia army, ive had archer units/swordsmen/spears/calvary/mercs (sudanese tribesmes even ..lol) literally any unit but never a militia... is it random for them to or not?

    Also...
    when does a defending unit receive trait? Ive had a castle army defend same city 7 times w/o a officer and still havent received it. Same game I have cleared 2 rebel armies and received... offense over defense perhaps? Must your army attack instead of defend to receive?

    Many Thanks.

  2. #2

    Default Re: Man of the Hour

    If you are short on family members to provinces then send a captain led army out to win some battles.

  3. #3

    Default Re: Man of the Hour

    Does any one know why tom0 is a JM. I was at about 50 post when I became a memebr
    Tho' I've belted you an' flayed you,
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  4. #4
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Man of the Hour

    Because it's the quality of one's posts that matter, not quantity.
    "MTW is not a game, it's a way of life." -- drone

  5. #5
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Man of the Hour

    Also, lots of empty posts (or spamming) is likely to delay full membership.

  6. #6
    Nur-ad-Din Forum Administrator TosaInu's Avatar
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    Default Re: Man of the Hour

    HOF voting.
    Ja mata

    TosaInu

  7. #7

    Default Re: Man of the Hour

    Thanks for the response(s) Tom0, as most do, I too have the problem of officers-->provinces. I meant specifically if anyone knows if a militia unit can or cannot be a recipient of the trait(man of the hr) also if a defensive or offensive engagement is required.

    Still lookin'

  8. #8
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: Man of the Hour

    Militia units can be men of the hour in MTW2, and all that's required as far as I know is a solid victory from a captain led stack, defensive or offensive, while you have a high province to family member ratio.

    Additionally generals who aren't family members, such as those France starts with, can become 'Man of the Hour' and be adopted into your royal family as well.


  9. #9

    Default Re: Man of the Hour

    AFAIK it does not make a difference what unit the captain is.

  10. #10

    Default Re: Man of the Hour

    Quote Originally Posted by Ramses II CP
    Militia units can be men of the hour in MTW2, and all that's required as far as I know is a solid victory from a captain led stack, defensive or offensive
    Is there a fix for this or something I am missing??

    I did some experiments last night. I have a pure militia army in Africa going back and forth from cordoba to lisbon clearing rebels. No Man of the Hour yet even tho there is only 1 officer in all of Africa atm =( In the same campaign i got trait from winning against a single 1 unit of peasants against a full stack that it appeared next to, and this was in a province that had a officer present..(lisbon)..also the troops in the stack were knights of santiago and 4 archers, the officer came from the knights. It seems random to me.. as well I dont believe that you can get it defensively...since I havent yet and now I have defended a castle 8 times in a row w/o receiving =( will keep tryin new combos... there has to be a way to make it more reliable.

  11. #11

    Default Re: Man of the Hour

    In that case you could be correct in thinking that militias cannot be made FMs. My mistake, you are talking about Med2 not RTW. I'll do some tests myself..

  12. #12
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Man of the Hour

    Its not the units, its the battle favour ratio.

    Has to be 1-3 IIRC. Easier if hardly any family members.
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