Results 1 to 30 of 50

Thread: Ancient TW2: Eastern Empires

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
    Join Date
    Dec 2004
    Location
    Ratae Corieltauvorum
    Posts
    2,481

    Default Ancient TW2: Eastern Empires is back on track

    Yes, this project is going forwards again!

    When complete it will have the three campaigns listed above, namely:

    • Rise of Persia (Early)
    • Conquests of Alexander (High)
    • Wars of the Diadochi (Late)



    The current Alexander campaign in Ancient v2.53 will be updated and improved; I'm now working on the Rise of Persia and laying the groundwork for the Diadochi.

    I plan to release a beta install soon, with RoP and Alex scenarios - when Diadochi is finished there will be a full release.

    Some tasters for Rise of Persia:

    Faction list:

    • Macedonians
    • Athenians
    • Gandharans
    • Spartans
    • Illyrians
    • Persians
    • Egyptians (26th Dynasty)
    • Ionian Greeks
    • Thracians
    • Argives
    • Scythians
    • Medes
    • Lydians
    • Neo-Babylonians




    Troop types and recruitment tidied up considerably from the original Alex campaign. Elite troops and bodyguards in particular will be severely restricted (usually to the historical capital province only)

    And now for the eye-candy:

    Starting faction locations





    A quick preview of Lydia





    If I get really ambitious I'll do a new front-end, too, to distinguish it from ATW1 (Bronze Age) and ATW3 (Roman)
    ANCIENT: TW

    A mod for Medieval:TW (with VI)

    Discussion forum thread

    Download A Game of Thrones Mod v1.4

  2. #2
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
    Join Date
    Dec 2004
    Location
    Ratae Corieltauvorum
    Posts
    2,481

    Default Re: Ancient TW2: Eastern Empires is back on track

    Busy day today, trying to remember all the old graphics tricks needed for unit icons and so on... anyway, successfully created three new units, so I think I have the hang of things again.

    Here you can see some Median Heavy Cavalry (Medes' 'royal' unit) along with some Parthian Cavalry giving a bunch of Hyrcanian Hillmen very sore heads:



    There have also been some other minor changes: I decided Carmania should remain with the Medes, and not go straight to the Persians from the beginning. So the Persians now begin the campaign as a one-province wonder. I think I need to turn down the economy a bit - the factions don't seem to be 'hungry' enough at the moment...
    Last edited by macsen rufus; 06-05-2016 at 04:17.
    ANCIENT: TW

    A mod for Medieval:TW (with VI)

    Discussion forum thread

    Download A Game of Thrones Mod v1.4

  3. #3
    Member Member dimitrios the samian's Avatar
    Join Date
    Feb 2004
    Location
    Hellas Down Under
    Posts
    615

    Default Re: Ancient TW2: Eastern Empires is back on track

    Mac ! ... Good to hear & see you succeeded .
    Those figs & shields look great .
    I look forward to trying out the Persians especially beginning with one province .
    re; the other factions not being ''hungry enough'' maybe you can have a separate startpos just for the Persians
    I enjoyed my campaigns with them in HTW ....... im all for play testing them & helping out with the balancing required .
    cheers

  4. #4
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
    Join Date
    Dec 2004
    Location
    Ratae Corieltauvorum
    Posts
    2,481

    Default Re: Ancient TW2: Eastern Empires is back on track

    A quick in and out today, only got a few minutes....

    Been working on the Gandharans today, as I thought their unit roster was a bit sparse (1 chariot, 1 archer unit, 1 spear unit, 1 horse archer and war-elephants, as well as the slingers and miners that every faction gets....)

    I've now added some more

    A quick taster here:




    Ratheza: Indian chariots - royal unit
    Isvasa: basic archer, but can hide in the open - short bow (** new **)
    Paramesvasa: now made more elite (means 'excellent archer' in Sanskrit) - longbow
    Zaktika: spears
    Zaktigraha: light lancer cavalry, fast but fragile (** new **)
    Azviya: horse archers
    Khadgadhara: swordsmen (** new **)

    Not shown:
    Kalpita: war-elephants

    also in planning are: Prasika (javelins), Parzava (axes), Zula (pikes) and Yuddhanauka (faction-unique warship)

    They've also had a few offices added. Whilst play-testing I had a chance to watch the other factions... Persia got the idea and attacked the Medes; Babylon, Lydia and Egypt have all expanded; and Illyria and the Scyths are slugging it out. Athens has taken the lead in Greece. Most imprerssive was that the Egyptians have worked out how to sail around Arabia to attack the Persians in the back

    Still got lots of ideas I need to enact, so will be busy for a while yet. I should have a beta sorted before too long, Dimitrios, I'll let you know as soon as
    ANCIENT: TW

    A mod for Medieval:TW (with VI)

    Discussion forum thread

    Download A Game of Thrones Mod v1.4

  5. #5
    Member Member dimitrios the samian's Avatar
    Join Date
    Feb 2004
    Location
    Hellas Down Under
    Posts
    615

    Default Re: Ancient TW2: Eastern Empires is back on track

    Well done Mac ! ...great research .
    I'll get a file of Indian names ready if need be , as I noticed a deadly duo the Yuvaraj's showed up !
    Will the Kadgadhara Unit have only 25 ?
    Take yr time & when ready , i'll be onto the beta pronto .
    cheers for now
    D

  6. #6
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
    Join Date
    Dec 2004
    Location
    Ratae Corieltauvorum
    Posts
    2,481

    Default Re: Ancient TW2: Eastern Empires is back on track

    Hi Dimitrios,

    This army had a few beat-up units from previous battles, though some are fresh. For the record, unit sizes which are reduced here are: Khadgadhara (100), Ratheza (80) and Azviya (96)

    I think the two Yuvaraj's just like to hang out together - they don't meet a lot of people with the same name - my Indian name list is over 620 for the males...

    Anyway, last night I got the Prasika javelin unit working, and accidentally conquered three more provinces by chasing the Scyths around in attempt to test them in battle! They are a very weak unit, basically young boys and peasants. They have less ammo than most jav units, low morale and unit size of 80. They are faction-unique, and like the Isvasa, can hide in the open.

    In the process of testing the Prasika I discovered that both the Takabara and Persian Archer animations were fighting with no melee weapons visible, so that got fixed too

    The research isn't really rigourous, I'm using the principle that if there is a word for it in Sanskrit, it's fair game to make the unit

    I'm going to try and put the last two units together now, the pikes and the axes - I think these will make up for the weakness of the skirmishers... I'm thinking I might have Varmavat Zula (roughly 'armoured pikes') to make up for lack of shields.... anyway, more later
    Last edited by macsen rufus; 06-06-2016 at 11:33.
    ANCIENT: TW

    A mod for Medieval:TW (with VI)

    Discussion forum thread

    Download A Game of Thrones Mod v1.4

  7. #7
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
    Join Date
    Dec 2004
    Location
    Ratae Corieltauvorum
    Posts
    2,481

    Default Re: Ancient TW2: Eastern Empires is back on track

    And here they are:

    Armoured pike and axemen, the Varmavat Zula and Varmavat Parsava




    Some battle stats (I was just beating up some rebels to try out the new unit icons...):




    And finally, the complete Gandharan roster, as available in the capital province:

    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	axes_and_pikes.jpg 
Views:	357 
Size:	53.0 KB 
ID:	18425  
    ANCIENT: TW

    A mod for Medieval:TW (with VI)

    Discussion forum thread

    Download A Game of Thrones Mod v1.4

  8. #8
    Member Member dimitrios the samian's Avatar
    Join Date
    Feb 2004
    Location
    Hellas Down Under
    Posts
    615

    Default Re: Ancient TW2: Eastern Empires is back on track

    Quote Originally Posted by macsen rufus View Post
    In the process of testing .......... I discovered that both the Takabara and Persian Archer animations were fighting with no melee weapons visible, so that got fixed too
    ....... >> I'm using the principle that if there is a word for it in Sanskrit, it's fair game to make the unit
    Great news & good work all round Macsen !
    In the past i also noticed many "Hellenic glitches" .
    A few days ago whilst playing HTW , I also noted the Skythian Light Cavalry on the battlefield .
    They are in the HTW (Bowmen) folder & have vanishing shields & weapons & the bow animations are out of sinc .
    I have noticed in your screenies that popular bif ? Textures/Men/PlateS bif will once again be heavily used .
    In that bif , the Archer firing has a glitch in plate 11 .....check it out please .
    Im currently putting sandals on them & thickening up the bow & i would like to redraw 11 being the mid motion between 10 & 12 ofcourse .
    cheers for now

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO