OK, I'll go to the BIF thing first:
The bold bit - if that's really the order you did things - is probably the cause.I extracted all 12 as bmp , opened in PS7 saved colour table , added boots , 1 bif modded .
I used readbbif & imported all 12 & created the new bif .
but !! ............ when I re-open to view it , its got purple haze all over it ?
You need to create the new BIF first (256x256 x 12 frames) and THEN 'import all'. It can also help if you close BIFreader and re-open again before creating a new BIF as (I seem to recall from long ago...) data from the previous image can linger and mess things up.
The only other thought is that you have a colour table problem - when editing in PS7 are you staying in indexed mode or converting to RGB? If the latter, you need to reload the colour table when you convert back to indexed mode. On the MODE>>INDEXED menu you will be prompted for a colour table. It is safest to select 'Custom', then on the custom dialog box select LOAD and pick up the table you saved when you first opened the BMP. That way the BMP you save will be indexed correctly for loading into BIFreader.
See if any of that helps, if not holler again
And now for something completely Scythian...
I've blitzed the changes and new units today. Units added are:
- Gelonian Militia (medium spear infantry) [in Scythia only]
- Saka Scouts (cavalry, can hide in the open, a single javelin ) [in Saka only]
- Massagetae Horse Archers [in Massagetia only]
- Scythian Nobles (Royal Bodyguard unit) - smaller unit, but tougher than Scythian Cavalry [in Scythia only]
Gelonus is a pre-built, unique and indestructible building in Scythia - spearmaker2 needed with it to raise militia (was just a spearmaker but that was too easy to get...) Might need to tweak stats a bit more yet.
Reduced starting provinces as promised, and have installed historical royal names.
Gotta go, work beckons...
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