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Thread: Is Scotland a Strong Faction??

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  1. #1

    Default Re: Is Scotland a Strong Faction??

    To my understanding the patches partially fix the two handed weapon bug but also fix the shield bug. The shield bug was that units with shields did not get the proper bonus for using them in melee. Since two-handers do not have shields, they are now stronger against enemies who are also stronger so nothing is really fixed.

    From the few experiments I have done with 1.2, two handers are exceptional when they are charging, but then lose in the standstill melee.

    Other people have figured out this is because most of their melee animations (which are what determine a succesful hit) are too slow to kill infantry, as they are blocked every time, but they work well against cavalry.

    In their favor though, two handers are fairly cheap for their stats so maybe it is expected that they not win against more expensive units.

    One option is to develop specific strategies when using two-handers. I do not have much detailed campaign experience in using them so this is guesswork on my part, but I imagine that if you engage the enemy line with non-two-hander units, and then charge the engaged enemy with two-handers from the sides/rear, the massive casualties caused by the two-hander charge will cause those enemy units to rout and hopefully cause a chain reaction through their entire army.

    The second option is to try to find a mod that fixes two-handers. I know there are several schemes used in some mods, perhaps the fixes are available as standalone mods (Look on twcenter) I don't know any more than that so I can't recommend anything specifically.

  2. #2
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: Is Scotland a Strong Faction??

    Any faction in the hands of a player is plenty strong. You might have it slightly harder because of all the two handers, but not much. Our old Scotland succession game didn't have any trouble stomping across pretty much all of western Europe and the Levant.

    I'd still get the 1.2 patch if I were you, fixes some crash bugs in addition to gameplay fixes.


  3. #3
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Is Scotland a Strong Faction??

    I'd definately get the patch, it fixes a lot of problems.

    One problem Scotland has is that they get a lot of pike units, which still don't work well. They still have good infantry, with highlanders working kind of like vikings, and Noble Swordmen the equal of England's Armoured Swordmen.

    Their archers are shortrange, but very good in melee. Their strongest cav is Feudal Knights (with the exception of crusading orders) but they work well enough. Artillerywise I think they get the same units as England, and I enjoyed playing with mortars.

    I really liked playing Scotland, but I doubt you'll ever see a thread claiming they're overpowered.
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  4. #4

    Default Re: Is Scotland a Strong Faction??

    I played as scotland and kicked some serious ass.
    the main reason why they are good in the Campaign game is that it is easy to secure the British Isles which you can use as a base to send out armies by sea.
    BUT the main advantage is that they are undefeated in a defense cuz of all the pike man units.
    There are also very good at attacking cities/castles for the same reason.
    But they are terrible in the open field cuz thay have no good archers and their Cavalry is not the best.

  5. #5

    Default Re: Is Scotland a Strong Faction??

    Scotland is not hard. Playing in VH, all you do is hurry and take those rebel factions, and hit England as soon as possible. Just blitz.

    BIG shame that their pikemen are buggy, really annoying. (1.3 version)

  6. #6

    Default Re: Is Scotland a Strong Faction??

    Is a 1.4 patch being worked on then to improve them?

  7. #7

    Default Re: Is Scotland a Strong Faction??

    Quote Originally Posted by Tom0
    Is a 1.4 patch being worked on then to improve them?
    Apparently the only patch being made is the one for Kingdoms. Go to totalwarforums.com, an check the thread Kingdoms update. Perhaps it fixes some M2 bugs as well?

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