Originally Posted by Tristan de Castelreng
Thought that might be the case, my little "kamikaze merchants" exploit would be a bit too good otherwise.
250 florins per merchant per turn is still pretty good though.
Originally Posted by Tristan de Castelreng
No, from my experience, the value of buying merchants go up with the acquired merchants level lby a 250 fl. increment like this :
Lvl 0 : 250fl
Lvl 1 : 500fl
Lvl 2 : 750fl and so on...
Thought that might be the case, my little "kamikaze merchants" exploit would be a bit too good otherwise.
250 florins per merchant per turn is still pretty good though.
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