Woah thats a lot of agressive turs
Woah thats a lot of agressive turs
Last edited by The Wandering Scholar; 02-23-2008 at 00:11.
If you've ever conquered the entire map, my advice to you is to get a job (and a life while you're at it). On EB, conquering the whole map would take me years.
While I appluad your math skills Foot, I think you don't take into account that the more you conquer, the easier it becomes to start conquering faster.
It would be a violation of my code as a gentleman to engage in a battle of wits with an unarmed person.-Veeblefester
Ego is the anesthetic for the pain of stupidity.-me
It is better to keep your mouth shut and be thought of as a fool than to open it and remove all doubt.-Sir Winston Churchill
ΔΟΣ ΜΟΙ ΠΑ ΣΤΩ ΚΑΙ ΤΑΝ ΓΑΝ ΚΙΝΑΣΩ--Give me a place to stand and I will move the earth.-Archimedes on his work with levers
Click here for my Phalanx/Aquilifer mod
And? I was calculating the minimum number of turns you can spend on per province, not a actual representation of a how a game turns out.
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
Precisely. We need a new formula to take into account the culminative effect of expansion speed.Originally Posted by Foot
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It would be a violation of my code as a gentleman to engage in a battle of wits with an unarmed person.-Veeblefester
Ego is the anesthetic for the pain of stupidity.-me
It is better to keep your mouth shut and be thought of as a fool than to open it and remove all doubt.-Sir Winston Churchill
ΔΟΣ ΜΟΙ ΠΑ ΣΤΩ ΚΑΙ ΤΑΝ ΓΑΝ ΚΙΝΑΣΩ--Give me a place to stand and I will move the earth.-Archimedes on his work with levers
Click here for my Phalanx/Aquilifer mod
Happily.Originally Posted by TWFanatic
As the Romani, you begin play with 5 provinces. There are a total of 199, and you have 1144 turns in which to achieve this. The solution is to find out what your rate of expansion relative to your existing size you must average per turn in order to conquer the entire map in the allotted time. This accounts for the "snowball effect" of expansion, where greater territory means greater resources means greater ability to prosecute wars. It only considers rate of expansion, however, not the many variables (like financing and order) necessary to maintain that rate.
Warning: The following contains math.
We begin with the equation s*(r^t) = F, where s is your starting number of provinces, r is your expansion rate relative to existing size, t is the number of turns of play, and F is your final number of provinces. Note that the ^ symbol indicates "to the nth power" (so that 2^3 would be "two cubed", or "two to the third power", or 2*2*2 = 8.
For example, if we began play with three provinces, and wished to achieve a total of 40 after 25 turns, we would have the equation of 3*(r^25) = 40.
Since the Romani begin with 5 provinces and we are allowing all 1144 turns to conquer 199 provinces, the equation becomes: 5*(r^1144) = 199. We want to solve for r, so that we know the necessary rate of expansion. So, here we go:
This means that each turn, your empire will need to be 1.003225354 times larger than it was on the turn before in order to reach 199 provinces in 1144 turns from a starting point of five provinces. This translates into a roughly 0.323% growth per turn.PHP Code:
' 5 * r^1144 = 199
r^1144 = 199/5 = 39.8
1144 = log[base r](39.8)
1144 = log(39.8) / log(r)
1144 * log(r) = log (39.8)
log(r) = log(39.8) / 1144
log(r) = 0.0013984992
10^log(r) = 10^0.0013984992
r = 1.003225354
If you would like to extrapolate this process to other conditions--shorter times, different number of starting provinces, or a different target number of ending provinces (particularly handy if you want to get it right down to the victory conditions themselves), here is the "end" formula:
r = 10^{[log(F/s)]/t}
So, going back to the original example of 3 starting provinces, 25 turns, and 40 end provinces, you're looking at an r value of about 1.1092, or a brique 11% growth per turn.
Got all that?
Cheers.
Editted what to make with the pretty alignment of equal signs.
Edit 2: It's worth pointing out that once you have "r", you can easily determine both A) How many provinces you need to conquer this turn, C*r, where C is your current number of provinces, and, if C*r is significantly less than 1, B) how many turns it should take you to conquer your next province, t = log[(C+1)/C] / log(r).
Edit 3: Mixed up a division and a multiplication in the "root formula" for r. This has been corrected, as well as its impact on the determination of how many turns it should take you to conquer your next province.
Last edited by Landwalker; 02-23-2008 at 23:10.
"ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third."
"ARMY, n. A class of non-producers who defend the nation by devouring everything likely to tempt an enemy to invade."
--- Ambrose Bierce, The Devil's Dictionary
Originally Posted by Landwalker
*screams and runs for the door*!
Alcohol is the cause and solution to all of man's issues
Baloonz:by Pharnakles
by Jebivjetar (es bastante loco)
It's not really a realistic model given that it assume exponential growth. Something which is quite doable with smallish empires in which one settlement more or less matters a great deal in %; but downright impossible to achieve with medium-large-hughe empires. \
For reliable growth models you'd be looking at some kind of 'natural' growth i.e.: something like: dy/dt=0.4y-0.1y^2. Where y is the amount of provinces you have.![]()
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It is possible to defeat the system given that you have enough money and knowledge on how to exploit the flaws in the diplomacy. Of course, the financial matter is more than often a matter of cheating, and I managed to re-create the Achaemenid borders with Pahlava within five turns. You could probably within five years of intelligent use of diplomats conquer the bulk of the Eurasian mass of land. Give yourself fourty turns and you'll no doubt have it all. This, of course is a huge minus, because there is no challenge to it.
"Fortunate is every man who in purity and truth recognizes valiance and prevents it from becoming bravado" - Âriôbarzanes of the Sûrên-Pahlavân
I conquered everything but the Sahara with Bactria. of course, i was cheating... "Zeus" liked to give me money...
Some people say I'm heartless. Shows what they know. I have three in a jar on my desk!
Originally Posted by Torvus
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"Zeus" gave you the money and "Athena" was building your cities and "Ares" won your battles????![]()
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