Hello.
I'm trying to figure out which ranged unit has the fastest reload time possible within RTW. It seems like there's no stat that directly changes the reload rate, like it was possible in MTW1 https://forums.totalwar.org/vb/showt...ht=reload+rate
In RTW, therefore, the unit's firing speed is limited by the length of the firing animation(?) and stat_fire_delay.
If stat_fire_delay is set to zero, which unit in RTW would have the highest firing rate?
Preliminary investigations indicate Head hurlers as a good candidate-they have less "spinning" cycles than slingers.
It seems like:
Head Hurlers
slingers=about equal to archers
siege engines
Any help on this matter would be appreciated, either to confirm my suppositions or to give me better information.
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