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Thread: Adding/editing agent types

  1. #1
    Death and Glory TW modder Member Flying Pig's Avatar
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    Default Adding/editing agent types

    I know in descr_character you can mod what each type of character can do but could you add a new type altogether?
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  2. #2
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
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    Default Re: Adding/editing agent types

    What do you mean, like another kind of assassin or spy? Or a completley new agent all together, like a trader or something?

    AFAIK, the three basic agent types are Spys, diplomats, and assassins. I dont think it is possible to add a new agent type.
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  3. #3
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: Adding/editing agent types

    I'm sure you can't - also test carefully if you are trying to change abilities in descr_character.txt, it looks like you can change a lot of abilities in there but most don't actually have any effect! (I've tried removing ability to bribe and ability to build watchtowers in the past, and that didn't work )
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  4. #4
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Adding/editing agent types

    True, annoying that - and do not swap the skeletons either :)
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  5. #5
    Notepad user Member Red Spot's Avatar
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    Default Re: Adding/editing agent types

    they are even still "dummy-tags" in M2 ... probably used to build the engine or some legacy or something like it


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  6. #6

    Default Re: Adding/editing agent types

    Another quick thought as I read this...

    Can you edit out some agents and give the abilities to just one type of agent?

    example... remove the spy and the assassin, and give the spying/infiltration and assassination/sabotage abilites all to the diplomat? I always thought that would be useful not having so many agents all over the place.

  7. #7
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: Adding/editing agent types

    I don't think so - because as stated above trying to change the agents abilities in descr_character.txt doesn't seem to actually work. You can try it to test it but it didn't seem to work when I tried.
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