I was wondering that because I cant find a thread that explains it, and because my comp can handle big battles which I like. My default is 60.
I was wondering that because I cant find a thread that explains it, and because my comp can handle big battles which I like. My default is 60.
Owner and Operater of PC and Console Games forum.
that is either hardcoded or there's more to it than changing soldier size.
How to unpack specific files to they respective folders:
make a new .cmd in Medieval II Total War\tools\unpacker and put this inside after you right-click edit.
Code:unpacker --source="..\..\packs\*.pack" --destination=..\..\--filter=[name of file goes here w/o brackets]
there seems to be a limit in how high you can go. I tried setting the armenian cavalry to 80 but game crashed but when I set number to 30 it worked fine and it showed 75 units with unit scale set to huge. It looks like that we can's go over a certain number. Must be a hardcoded multiplier or something.
How to unpack specific files to they respective folders:
make a new .cmd in Medieval II Total War\tools\unpacker and put this inside after you right-click edit.
Code:unpacker --source="..\..\packs\*.pack" --destination=..\..\--filter=[name of file goes here w/o brackets]
60 is the highest you can go. Setting unit number higher than 60 will crash game. How to change unit number? open export_descr_unit.txt and after line soldier, is the number that it will be shown under small unit scale.
How to unpack specific files to they respective folders:
make a new .cmd in Medieval II Total War\tools\unpacker and put this inside after you right-click edit.
Code:unpacker --source="..\..\packs\*.pack" --destination=..\..\--filter=[name of file goes here w/o brackets]
Thanks, I found a way past it, you go to m2tw.configuration file and set the unit size to large(not huge), and that netted me with double soldiers.![]()
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I had tried the line before and couldnt get it to work.![]()
Owner and Operater of PC and Console Games forum.
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