
Originally Posted by
Maksimus
So it would not be wrong if I add numbers to nomad cavalry in general but keeping the costs as their are ...
Well, I do not know much on the subject, but I would consider as quite ballanced to keep the infantry/cavalry ratio somewhere around 10/1 for "settled" factions (romans, hellenes) while fielding smaller stacks - almost purely cavalry - as nomadic factions. I would not change size of units - the difference could be quite "reallistically" represented by the number of cavalry units in the army.
Alternativelly I think that the size of cavalry units (base 100 men in a unit on Huge setting) could be lowered across the board - if that would not imballance the game. I understand that EB has a quite sophisticated system by which the overall ballance is achieved and it might not be be prudent to mess with that.

Originally Posted by
Parallel Pain
And from a game point of view, we still need a faction to be "Neigh-Impossible" that DOESN'T "become more capable later on"
Seconded!
For example, EB1.0 Haysdan, once successfully unites the Caucasus becomes one of the most capable factions in the game, IMHO.
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