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Thread: Broken Crescent Hotseat: Commanders of the Faithful

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  1. #1
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: Broken Crescent Hotseat: Commanders of the Faithful

    Oh, and one more thing! We'll have to set the Faction Capitals as an OOC matter because in game they can be moved a little too easily to make that a valid Mongol victory condition.


  2. #2

    Default Re: Broken Crescent Hotseat: Commanders of the Faithful

    Correct and Incorrect... Sadly though.. All of the nations forces were not being fortified, most likely where they were, as Europe was the next stepping stone, the Rest of the crusaders, such, =p When the Mongols hit. THEY HIT. XD

    +, they had superb gear, but also another sad thing is, They would get wiped out if you left them at this game, the armies of spies and assassins are better than just a few armies with seige engines, and no spies

  3. #3

    Default Re: Broken Crescent Hotseat: Commanders of the Faithful

    Quote Originally Posted by Ramses II CP View Post
    I'm definitely in for this! I think we should probably rule out the Omani territories (And all other AI/rebel stuff) from being considered as part of the 'take 10 more provinces' rule. I am also willing to sign an OOC unbreakable alliance with the Ghazni if you're concerned I'll take advantage of my uniquely beneficial location.

    The money is really starting to roll in for me right now, and I can slaughter some Mongol stacks if I catch 'em in the open. My limitation is going to be distance and production; I still don't have a decent castle west of Delhi.


    Quote Originally Posted by Ramses II CP View Post
    Oh, and one more thing! We'll have to set the Faction Capitals as an OOC matter because in game they can be moved a little too easily to make that a valid Mongol victory condition.


    Actually, that's why I say: let's use the "victory conditions" as guidelines. See what happens with diplomacy, opportunity, etc.

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