Gunpowder artillery in M2TW are pretty much a waste of money IMO. They are incredibly inaccurate, and if you plant them behind your front lines then they will more often than not kill far more of your own troops than the enemies.
I really hope this problem will be sorted for ETW. Artillery would function much better if they were considerably more accurate (say just a little less than M2TW ballistas), but had a smaller area attack.
Also CA please cap the number of artillery the AI puts in its armies, its so simple to sort and I just can't take fighting any more enemy stacks of 3/4 artillery (usually trebuchets and catapults).
Since these are one of the main players in combat of the ETW period, they really cannot afford to be as hopeless as in M2TW.
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