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  1. #1

    Default Some general questions about EBII

    Are there any features currently in EB that are known to be impossible under the new engine and will have to be removed?

    Any concrete plans for completely new features? Is it possible to say anything about things that were impossible under the RTW but are possible under Kingdoms?

  2. #2
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Some general questions about EBII

    Towns that look ancient so far don't seem to be possible, so that will be a loss compared to EB1. I seem to remember something that was going to have to be dropped (scripting or traiting) but Kingdoms reintroduced the trigger or something, though I'm not sure.

    There are some things that are somewhat decided on for new features, but it is a general rule that these things are kept secret and are used as surprises for previews and such.


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    Member Member Iasonis's Avatar
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    Default Re: Some general questions about EBII

    will all the soldiers in a unit share the same face or will there be a variety?

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    Member Member anubis88's Avatar
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    Default Re: Some general questions about EBII

    Quote Originally Posted by Iasonis
    will all the soldiers in a unit share the same face or will there be a variety?
    They vary, look at the hellenic natives screenshot.



    So the City's will look medieval? or will you "ancientize" them?
    Europa Barbarorum Secretary

  5. #5

    Default Re: Some general questions about EBII

    Another question concerning the units: Will EB2 use the visual effects of armour upgrades that exist in M2TW? It might be superfluous, since it will require a lot of modeling, and has no real effect on the game, except that it looks good, but it would be a nice feature.


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    EBII Mod Leader Member Foot's Avatar
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    Default Re: Some general questions about EBII

    Armour upgrades come with a hardcoded armour bonus for each level of upgrade. If this bonus could be negated then we would have many options, but as it is that bonus is stifling what we can achieve with effect.

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    Member Member Labrat's Avatar
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    Lightbulb Re: Some general questions about EBII

    Quote Originally Posted by anubis88
    So the City's will look medieval? or will you "ancientize" them?
    What MAA is saying is that, currently, it is not possible to change the look of the cities. There is simply no modding tool capable of doing that. Once there is, we may see some change (but modding the 3D buildings was a pain in R:TW too).

  8. #8

    Default Re: Some general questions about EBII

    any plans on exploiting Kingdoms multiplayer campaigns feature?

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