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Thread: Battles near wonders

  1. #1

    Default Battles near wonders

    Please post here your pictures from battles where wonders can be seen... I always want see how they are look like in this game....

    thx

  2. #2

    Default Re: Battles near wonders

    There are some pictures on the EB site in the gallery.

  3. #3
    The Creator of Stories Member Parallel Pain's Avatar
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    Default Re: Battles near wonders

    Say, does the Colossus get destroyed by earthquake in the game and then we get to see its remains?

  4. #4
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Battles near wonders

    No, that is impossible.

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  5. #5

    Default Re: Battles near wonders

    I remember someone was suggesting damaging the collosus in an earthquake via script, I didn't reply,but what I was going to say is that even after the earthquake it would still have its "benefits" ie-Tourism, since people still went there to see it.

    Plus scirpt limitations prevent destroying it(lol hardcode)

    Otherwise, what foot said.
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  6. #6

    Default Re: Battles near wonders

    It is not possible to simulate the damage from earthquakes and such on the battle field; and in fact any damage done to any building or structure whatsoever will simply not show up in RTW -- other than damage done during the battles itself. (And AFAIK you can't even attack ambient buildings/structures/things....)

    It is however quite likely that sooner or later you will experience an earthquake on Rhodos which causes actual 'campaign-level' damage to the wonder. It is up to you to repair that; or leave it and pretend the same for the battle map.
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  7. #7
    Guitar God Member Mediolanicus's Avatar
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    Default Re: Battles near wonders

    I'll give you a pic.

    Hanging Gardens in Babylon

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  8. #8
    The Creator of Stories Member Parallel Pain's Avatar
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    Default Re: Battles near wonders

    Can't you create a "broken colossus" building and when there's an earthquake in rodes (or a certain year) you destroy the colossus building and change with with a broken colossus? and make it show up of course.

  9. #9
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Battles near wonders

    Quote Originally Posted by Parallel Pain
    Can't you create a "broken colossus" building and when there's an earthquake in rodes (or a certain year) you destroy the colossus building and change with with a broken colossus? and make it show up of course.
    Firstly, we don't have the people to make battlemap models at the moment. Secondly, no that is completely impossible.

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  10. #10
    Incorruptible Forest Manager Member Tristuskhan's Avatar
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    Default Re: Battles near wonders

    Quote Originally Posted by Mediolanicus
    I'll give you a pic.

    Hanging Gardens in Babylon


    Flying Thorakitai Argyraspidai? I was never able to do that in my Parthian campaign... Are they african TA, those who migrate?
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  11. #11
    Guitar God Member Mediolanicus's Avatar
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    Default Re: Battles near wonders

    Quote Originally Posted by Tristuskhan
    Flying Thorakitai Argyraspidai? I was never able to do that in my Parthian campaign... Are they african TA, those who migrate?
    It was just a custom battle, no campaign.
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  12. #12
    Sassem Member Sassem's Avatar
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    Default Re: Battles near wonders

    Quote Originally Posted by Parallel Pain
    Say, does the Colossus get destroyed by earthquake in the game and then we get to see its remains?
    It's possible off course

    First you have to move to a area where earthquakes happen some times have a camera recording and EB running all the time and then hope that it will happen some day in your lifetime

    pls PM me when you post the movie

    or when you don't have that much sparetime drop your mother in law from a 8 story building

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  13. #13

    Default Re: Battles near wonders

    Apart from the question "and what about all those other man-made structures?"
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  14. #14
    The Creator of Stories Member Parallel Pain's Avatar
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    Default Re: Battles near wonders

    Well it would be nice if I could have my cavalry charging at the Colossus's head, or around it or something. Would be cool to see.

    And yeah wish we could see remains of non-wood watch towers, broken farm houses, torched fields and all those stuff. That would be cool.

    Of course its not really important.

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