I didn't realise that the AI could not disband or retrain....that would explain all of those "partial units" roaming the field, wouldn't it? Taking this on board, and putting a different spin on things, I might actually start being less merciful in order to assist the AI by "pruning"...got to be cruel to be kind I suppose, and it may assist by creating a more challenging AI....Originally Posted by caravel
I will confess that in the past I have only ever executed prisoners when things were looking a touch "shaky" on the field....
As usual, Caravel, you are not only a mine of information, but you really do get me thinking a bit differently, and perhaps a touch harder about what is going on....
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