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  1. #1

    Default Great mod but huge script

    Hi!

    Let me first say, that EB is just great. No other such well made mod. Playing other mods after EB is just like eating dry bread :)
    OK, but the problem is whith the huge main script. Actually it will be no longer problem for me, as I'v ordered E8400, but for some people, the lenght of turns is just unbearable. So what about creating a LITE version of the script. I'm sure there are things which can be taken away without drastic impact on the gameplay. Various person-related events and so.

    Think about it :)

  2. #2
    Member Member anubis88's Avatar
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    Default Re: Great mod but huge script

    well there is a way to remove the level 4 goverments, which i hear makes the game run faster...
    Europa Barbarorum Secretary

  3. #3

    Default Re: Great mod but huge script

    That's like asking which one of our children we would kill in order to give you an extra minute between turns. "Kill the spawned client rulers!" "Kill the auto-governments for AI factions!" "Kill the alliance scripts for Celtiberia or the Boii!" "Kill the diplomacy scripts for Messana and Trapezous and Byzantion!" "Kill the AI citizen replenishing script!"

  4. #4
    Member Member zooeyglass's Avatar
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    Default Re: Great mod but huge script

    Quote Originally Posted by Teleklos Archelaou
    That's like asking which one of our children we would kill in order to give you an extra minute between turns. "Kill the spawned client rulers!" "Kill the auto-governments for AI factions!" "Kill the alliance scripts for Celtiberia or the Boii!" "Kill the diplomacy scripts for Messana and Trapezous and Byzantion!" "Kill the AI citizen replenishing script!"
    please don't kill the children. i love them all equally!
    inde consilivm mihi pavca de Avgvsto et extrema tradere, mox Tiberii principatum et cetera, sine ira et stvdio, qvorvm cavsas procvl habeo.

  5. #5

    Default Re: Great mod but huge script

    What? L4 government build its own buildings and/or units? I mostly go for L2 :)

  6. #6

    Default Re: Great mod but huge script

    Government determines which buildings you can build. The most obvious are the MIC (barracks, local and foreign).

    As an added "bonus" a lvl4 government gives you a client ruler.

  7. #7
    Member Member anubis88's Avatar
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    Default Re: Great mod but huge script

    Quote Originally Posted by Biges
    What? L4 government build its own buildings and/or units? I mostly go for L2 :)
    No it doesn't. It's just that the computer spends a lot of time determing where and if do you have client rulers.
    Europa Barbarorum Secretary

  8. #8
    EB annoying hornet Member bovi's Avatar
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    Default Re: Great mod but huge script

    There is a lite version in the unofficial mods subforum, which takes out the 40% of the script that pertains to client rulers.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

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