Results 1 to 28 of 28

Thread: Great mod but huge script

  1. #1

    Default Great mod but huge script

    Hi!

    Let me first say, that EB is just great. No other such well made mod. Playing other mods after EB is just like eating dry bread :)
    OK, but the problem is whith the huge main script. Actually it will be no longer problem for me, as I'v ordered E8400, but for some people, the lenght of turns is just unbearable. So what about creating a LITE version of the script. I'm sure there are things which can be taken away without drastic impact on the gameplay. Various person-related events and so.

    Think about it :)

  2. #2
    Member Member anubis88's Avatar
    Join Date
    Apr 2007
    Location
    Slovenia
    Posts
    3,400

    Default Re: Great mod but huge script

    well there is a way to remove the level 4 goverments, which i hear makes the game run faster...
    Europa Barbarorum Secretary

  3. #3

    Default Re: Great mod but huge script

    That's like asking which one of our children we would kill in order to give you an extra minute between turns. "Kill the spawned client rulers!" "Kill the auto-governments for AI factions!" "Kill the alliance scripts for Celtiberia or the Boii!" "Kill the diplomacy scripts for Messana and Trapezous and Byzantion!" "Kill the AI citizen replenishing script!"

  4. #4
    Member Member zooeyglass's Avatar
    Join Date
    Jan 2008
    Location
    Oxford, England
    Posts
    245

    Default Re: Great mod but huge script

    Quote Originally Posted by Teleklos Archelaou
    That's like asking which one of our children we would kill in order to give you an extra minute between turns. "Kill the spawned client rulers!" "Kill the auto-governments for AI factions!" "Kill the alliance scripts for Celtiberia or the Boii!" "Kill the diplomacy scripts for Messana and Trapezous and Byzantion!" "Kill the AI citizen replenishing script!"
    please don't kill the children. i love them all equally!
    inde consilivm mihi pavca de Avgvsto et extrema tradere, mox Tiberii principatum et cetera, sine ira et stvdio, qvorvm cavsas procvl habeo.

  5. #5

    Default Re: Great mod but huge script

    What? L4 government build its own buildings and/or units? I mostly go for L2 :)

  6. #6

    Default Re: Great mod but huge script

    Government determines which buildings you can build. The most obvious are the MIC (barracks, local and foreign).

    As an added "bonus" a lvl4 government gives you a client ruler.

  7. #7
    Member Member anubis88's Avatar
    Join Date
    Apr 2007
    Location
    Slovenia
    Posts
    3,400

    Default Re: Great mod but huge script

    Quote Originally Posted by Biges
    What? L4 government build its own buildings and/or units? I mostly go for L2 :)
    No it doesn't. It's just that the computer spends a lot of time determing where and if do you have client rulers.
    Europa Barbarorum Secretary

  8. #8
    EB annoying hornet Member bovi's Avatar
    Join Date
    Jan 2007
    Location
    Norway
    Posts
    11,796

    Default Re: Great mod but huge script

    There is a lite version in the unofficial mods subforum, which takes out the 40% of the script that pertains to client rulers.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  9. #9

    Default Re: Great mod but huge script

    the script is one the things that makes this mod great.

    Its sad that ur PC is having trouble handeling, before I upgraded mine, I had the same issue. But I just found something to do in the 10-15mins between turns.

    Save some $$ and buy some more RAM.

  10. #10

    Default Re: Great mod but huge script

    Quote Originally Posted by NeoSpartan
    the script is one the things that makes this mod great.

    Its sad that ur PC is having trouble handeling, before I upgraded mine, I had the same issue. But I just found something to do in the 10-15mins between turns.

    Save some $$ and buy some more RAM.
    As I said, I'm already waiting for my new E8400. But not everyone is such lucky as I'm :)
    Until then I'll play some other mods.
    Last edited by Biges; 03-01-2008 at 16:18.

  11. #11
    Simulation Monkey Member The_Mark's Avatar
    Join Date
    Dec 2004
    Location
    Helsinki, Finland
    Posts
    2,613

    Default Re: Great mod but huge script

    It's a feature. It is widely recognized by health care professionals that one should have small breaks between intense gaming sessions, in order to alleviate the strain on ones eyes, neck and shoulders (especially in the case of poorly designed ergonomics). You could, for example, do a set of push-ups and sit-ups between each turn - it's the EB recipe for abs of steel!

  12. #12

    Default Re: Great mod but huge script

    Quote Originally Posted by The_Mark
    It's a feature. It is widely recognized by health care professionals that one should have small breaks between intense gaming sessions, in order to alleviate the strain on ones eyes, neck and shoulders (especially in the case of poorly designed ergonomics). You could, for example, do a set of push-ups and sit-ups between each turn - it's the EB recipe for abs of steel!

    LOL ... Sounds funny ... but thts exactly what i do.

    Prince
    Living life not by celebrating victories, but by overcoming defeats

  13. #13

    Default Re: Great mod but huge script

    Maybe someone needs to sticky the change in the script, so people don't have to keep asking for it.

  14. #14
    Back door bandit Member Apgad's Avatar
    Join Date
    Dec 2006
    Location
    Brisbane, Australia
    Posts
    271

    Default Re: Great mod but huge script

    My abs are a lot less steely since I upgraded my pc...

    Interestingly, I seem to find myself saying "why did I just do that?" more often now, which I put down to less time thinking about strategy in between turns. You should savour that time, it can really improve your gameplay. Or at least your abs...
    One balloon for not being Roman

  15. #15
    Amanuensis Member pezhetairoi's Avatar
    Join Date
    Apr 2005
    Location
    South of Sabara
    Posts
    2,719

    Default Re: Great mod but huge script

    Hee, which is why even today with a fast comp I still manually record my actions and construction tasks on paper in a ring bound notebook. (I've filled something like 30 A4-sized ones since I first bought RTW) Gives you time to think.


    EB DEVOTEE SINCE 2004

  16. #16

    Default Re: Great mod but huge script

    Quote Originally Posted by The_Mark
    You could, for example, do a set of push-ups and sit-ups between each turn - it's the EB recipe for abs of steel!
    Laughing out loud, man. That's what I've been doing! I swear, EB has been my salvation. I was about ready to upgrade my computer and buy MTW2, but now I think I'll wait--until someone comes up with a mod for that game as good as EB. Really wish somebody would do a historically-accurate mod for the medieval period, I love that time.

    EDIT: And I'm doing this all on an old 1Ghz Dell with 512mb of RAM and a 128mb video card. You can imagine what my end turns are like.
    Last edited by Theodotos I; 03-03-2008 at 20:27.
    “He that is slow to anger is better than the mighty; and he that ruleth his spirit than he that taketh a city.”-Proverbs 16:32


    Read my Aedui AAR-"Across the Waters: A Story of the Migration"
    And the sequel "Sword of Albion"

  17. #17
    Best Laugh on the Seven Seas Member Good Ship Chuckle's Avatar
    Join Date
    Jan 2008
    Location
    Aboard me scurvy vessel, giving orders to swashbucklers and landlubbers alike. Yaarg!
    Posts
    446

    Default Re: Great mod but huge script

    EB is missing out on some of its possible fan base just because the script is so immense for the computer to handle. I for one, would have taken far better to EB had it not taken so long to load etc.
    When your mama jokes aren't funny anymore, who ya gonna call?
    Eshmunazar lol

    Laughin' out loud since 251 BC.

  18. #18
    Krusader's Nemesis Member abou's Avatar
    Join Date
    Mar 2006
    Posts
    4,513

    Default Re: Great mod but huge script

    Quote Originally Posted by Good Ship Chuckle
    EB is missing out on some of its possible fan base just because the script is so immense for the computer to handle. I for one, would have taken far better to EB had it not taken so long to load etc.
    Meh, we'll live.

  19. #19

    Default Re: Great mod but huge script

    Quote Originally Posted by Ymarsakar
    Maybe someone needs to sticky the change in the script, so people don't have to keep asking for it.
    Excellent point.

  20. #20

    Default Re: Great mod but huge script

    Quote Originally Posted by Good Ship Chuckle
    EB is missing out on some of its possible fan base just because the script is so immense for the computer to handle. I for one, would have taken far better to EB had it not taken so long to load etc.
    The script actually help make EB a more detailed, more immersive game... but yes it does make it a lot slower. I can, however, live with it both on my Phenom desktop (which only takes seconds between turns) and on my old laptop (which sometimes takes minutes between turns).

  21. #21
    Member Member zooeyglass's Avatar
    Join Date
    Jan 2008
    Location
    Oxford, England
    Posts
    245

    Default Re: Great mod but huge script

    Quote Originally Posted by ebak
    The script actually help make EB a more detailed, more immersive game... but yes it does make it a lot slower. I can, however, live with it both on my Phenom desktop (which only takes seconds between turns) and on my old laptop (which sometimes takes minutes between turns).
    mine is definitely on the minutes scale. but i'm also in the working out camp. furthermore, i often read between turns, and i love the fact i can "play computer" while also doing something else i enjoy, namely reading. given that normally one can't do both at the same time, it's a welcome change.

    i'm also in the same camp as those who enjoy planning strategy - the game can be so expansive, and decisions do need to be made carefully that it's satisfying to have a little more time to plan.
    inde consilivm mihi pavca de Avgvsto et extrema tradere, mox Tiberii principatum et cetera, sine ira et stvdio, qvorvm cavsas procvl habeo.

  22. #22
    Stranger in a strange land Moderator Hooahguy's Avatar
    Join Date
    Jun 2007
    Location
    The Fortress
    Posts
    11,852

    Default Re: Great mod but huge script

    Quote Originally Posted by ebak
    I can, however, live with it both on my Phenom desktop (which only takes seconds between turns) and on my old laptop (which sometimes takes minutes between turns).
    funny- my desktop takes a minute or so and my laptop takes seconds......
    On the Path to the Streets of Gold: a Suebi AAR
    Visited:
    A man who casts no shadow has no soul.
    Hvil i fred HoreTore

  23. #23
    Member Member zooeyglass's Avatar
    Join Date
    Jan 2008
    Location
    Oxford, England
    Posts
    245

    Default Re: Great mod but huge script

    Quote Originally Posted by hooahguy
    funny- my desktop takes a minute or so and my laptop takes seconds......
    i hate you for your speed!
    inde consilivm mihi pavca de Avgvsto et extrema tradere, mox Tiberii principatum et cetera, sine ira et stvdio, qvorvm cavsas procvl habeo.

  24. #24

    Default Re: Great mod but huge script

    My strategy takes years to implement. So when I've settled on one, I don't want to have to take forever to end my turns.

  25. #25

    Default Re: Great mod but huge script

    Quote Originally Posted by Ymarsakar
    My strategy takes years to implement. So when I've settled on one, I don't want to have to take forever to end my turns.
    Yes, sometimes somw waiting time is not bad. Especially if one would be able to scroll the map and look into settlements even when AI is playing. But if I just have my strategy set and I just basicly wait 'till a unit reaches its destination, or so, it is very annoing. Anyway, I have my new processor, cooler and I'll soon fetch motherboard and memory... only damned new power source will arrive next week... blah, blah.

  26. #26
    EB annoying hornet Member bovi's Avatar
    Join Date
    Jan 2007
    Location
    Norway
    Posts
    11,796

    Default Re: Great mod but huge script

    Run the game in windowed mode (-ne), and you'll be able to task switch much faster and can read up on the EB forum, watch a youtube video etc while you wait for your turn.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  27. #27
    Strategos Autokrator Member Vasiliyi's Avatar
    Join Date
    Oct 2007
    Posts
    839

    Default Re: Great mod but huge script

    Yep, I use the time to read read read, especially that I have internet on my phone I'm able to check up on eb forums almost anywhere. Its great, but I am getting 2 gigs are ram for my bday this week so I'm hoping that will solve my "waiting" problem..

    4x
    1x

  28. #28

    Default Re: Great mod but huge script

    Quote Originally Posted by Good Ship Chuckle
    EB is missing out on some of its possible fan base just because the script is so immense for the computer to handle. I for one, would have taken far better to EB had it not taken so long to load etc.
    Patience is a virtue, my dear sir. Perhaps EB is only properly appreciated by the virtuous.
    “He that is slow to anger is better than the mighty; and he that ruleth his spirit than he that taketh a city.”-Proverbs 16:32


    Read my Aedui AAR-"Across the Waters: A Story of the Migration"
    And the sequel "Sword of Albion"

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO