Thats a good point - if you use hidden resources to say limit a settlement to a Proconsuls palace then put in that the building reduces population growth by as high as you can/want again using requires hidden resource to mak ethis effect only in the settlements you want to limit you can cap the pop growth (except disbanding/slaves) You can make the minus quite high because AFAIK a negative to pop growth will never take it into the minus's
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