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  1. #1
    Member Member Horseman's Avatar
    Join Date
    Jan 2008
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    Bristol, UK
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    Default Re: Settlement population limits ..

    Thats a good point - if you use hidden resources to say limit a settlement to a Proconsuls palace then put in that the building reduces population growth by as high as you can/want again using requires hidden resource to mak ethis effect only in the settlements you want to limit you can cap the pop growth (except disbanding/slaves) You can make the minus quite high because AFAIK a negative to pop growth will never take it into the minus's

  2. #2
    Anything that isn't 'member' Member Squid's Avatar
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    Apr 2005
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    Canada
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    596

    Default Re: Settlement population limits ..

    You can sort of do it with scripting, you can write a script that removed population if it's over a certain level, now this won't hard cap it at a number but will keep it close.

    -Trait/Ancillary/Building Editor

    "Two things are infinite: the universe and human stupidity;
    and I'm not sure about the universe." -----Albert Einstein

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