I'm proposing a possible new patch for the EA, so that the online play will be more balance and the factor of warrior monk will no longer be just overwhelming at last.
The main point in the patch is to anticipate the JHC.
Japanese Heavy Cavalry is kind of useless to its role. It's just heavy and expensive, and does not kill nothing to its cost. Die pathetically to Yari Samurai is the destiny of any Cavalry Fighter, but they can't even make their bid to the infantry, and that's kind of too pathetic. While having a 33% price up to its colleagues the naginata cavalry, it does not seem to function as well as them.
In additon, the naginata unit is an overestimated one by the EA. They don't move fast but tire fast, and it is not popular anyway.
The light samurai is supposed to be an all-round unit. However, they cost friendly fire too easily, and their effectiveness does not really show up compared to a musket. They are supposed to excel over the muskeeteers, else why would they still be picked up.
So here it goes the method for the MP:
1. JHC +2 vs infantry, +3 vs foot archers
2. Naginata costs only 400
3. Increase the archer range 10%.
Please post your comments and suggestions.
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