edyzmedieval is the new project leader for AoVaF. This means AoVaF won't die, or be postponed to MTW2! It'll continue being made for RTW:BI with the 1.6 patch version. All team members who are still interested in working with the mod are encouraged to continue! I'll be around for a while to get all used to the new leadership and answer questions about the parts that have already been made. This decision, apart from reviving AoVaF, will hopefully boost the progress of both the AoVaF and BTW mod, as we had complementary skills available.



Once final version 1.0 research lists for names, units etc. have been completed there will be a call to arms for new members if there's any interest. We've had requests from many coders who wanted to join, but previously weren't able to incorporate them properly into the mod, due to my lack of leadership and organization which was caused by my lack of time. Now we'll hopefully get better organization and get things going.