Well I thought I'd start such a thread again since I did a bit of research on building trees.
Buildings
- Maximum number of buildings per tree is 9
- Maximum number of building trees is 128. The next four buildings will somehow be wrapped onto the first four buildings already built in the settlement. Pretty weird stuff. More than 132 gave me a crash on campaign load notifying me of an unspecified error.
Maps
- Maximum number of map regions is 199 (plus 1 sea regions)
- Maximum size for descr_regions.tga is 510x510
Cultures
- Maximum Cultures is 7, adding another causes an unspecified error
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