Factions?
UK, France, Spain, Portugal, The Netherlands, the Ottoman Empire, Kingdom of the two Naples(?), Prussia, Austria, Russia, Sweden, Denmark, Persia, Moghul India, African nations, the USA. Any more? How far exactly does the map extend?
Naval combat?
How are they going to model this? Are you going to be able to create "superior" naval units by specialising. Britain ruled the waves because she invested heavily in achieving this (and becasue of secure land borders of course), others didn't. How will that be modelled if at all?
How are you going to be able to lead your men in boardings?
Gunpowder
Will European armies have a clear advantage over eastern ones as they did historically? Again, the result of different development paths before anyone gets hot under a nationalistic collar. Or will it be entirely down to you as leader?
Questions, questions....
I am just looking forward to the whole bloody thing - at last an era that seems to fit exactly the battlefield structures of the whole TW series. Ranked formations manoeuvring coherently on a battlefield.
For me that is the heart of the TW series, not as the blurb says the campaign map - there are other games that do that (better?), none other does the battles anywhere near as well or as immersively.
Not looking forward to.
I'm worried about the emphasis on the campaign map and elements like diplomacy, spies etc... Again, other games do these. Also, because the campaign impacts directly on the battles if it doesn't work 100% you get borked battles (weird little stacks moving randomly on the map, stacks of catapults/peasants anyone?). Just a bit worried is all, I'm sure it will all work perfectly. And I for one have never had a real problem with any of the games so far.
Can't wait.
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