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Thread: Yee-Yee-Oh!: Mori (Legendary, Domination)

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Yee-Yee-Oh!: Mori (Legendary, Domination)

    Table of Content

    Introduction
    Chapter 01. Lesson of three arrows
    Chapter 02. Battle of Izumo Port
    Chapter 03. License to betray
    Chapter 04. Self-fulfilling prophecy of attack
    Chapter 05. Fatal attraction
    Chapter 06. First-time boarding
    Chapter 07. Closing the trap
    Chapter 08. Taming a crazy dog
    Chapter 09. Disappointed sailors
    Chapter 10. Dishonorable heroes
    Chapter 11. Elusive great catch

    Naval Tactics Discussion:
    Naval Tactics #1: Trapping
    Naval Tactics #2: Chaos Begins
    Naval Tactics #3: The Wall of Arrows
    Videos: Japanese fleet vs. The Black Ship (3 clips)
    Conclusion: Naval Battle Wrap-up

    Note: "Yee-Yee-Oh!" is a phrase immortalized by the Japanese game maker KOEI's "Nobunaga Ambition" series. In its 9th installment (Ranseiki, 2001), the victors/survivors of a naval battle (which was simply auto-calculated) chant "Yeeee-Yeeee-Oh!". This sound clip is recycled over and over in the game's subsequent incarnations.

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    INTRODUCTION



    Having skipped Empire and Napoleon TW, I am particularly interested in how naval battles work in STW2. So far I have seen "faster-than-you" Bow Kobaya and "fire-until-you-jump-ship" Nanban Trade Ships/Black Ship. But there are no tactics in those Naval Battles! The real pirates jump onto the enemies' ship and... kick them into the water!

    So let's do the last western clan - Mori, to walk on the way of the Sea! We will fight naval battles manually whenever possible and figure out at least one good formation/unit composition/tactics for conventional naval battles!

    First, let's take a preview of the Naval units, sorted by time of availability.

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  3. #3
    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)



    Category 1: Early-Mid Game (Pre-Realm Divide)

    Note: All stats are based on in-game encyclopedia (v1.1.0 Build 4768.314775) on Mori's naval units.

    Bow Kobaya. Agile but fragile, poor damage output. They are the designated escort of trade fleets. Practically, when the trade fleet is under attack, we order the Trade Ships to retreat, and let the Bow Kobaya run in circles for 20 minutes. After getting Fire Arrows (Way of the Bow), we might be able to set enemy ships on fire with them, making them a lot more useful in serious naval battles. The Mori variety comes with +10 Marine (bow crew). So they are actually pretty good as ranged units!

    Medium Bune. Medium naval units with a surprisingly large bow crew. (All the more advanced, larger ships mainly increases their melee crew.) The higher ranged damage output without the requirement of boarding means that a group of them can concentrate their fire on a ship and quickly decimate it/sets it on fire. The Mori variety comes with +10 seaman (melee crew). So they have a good chance to win boarding other regular Medium Bunes, too. They are the backbone of early naval battles! But maybe there are harder backbones towards late game.

    Sengoku Bune. Requires Military Port. Their low bow crew count means they provide very little ranged damage. But they make up by having a large melee crew. The Sengoku Bune seem to be the ideal counter to Medium Bune and anything that has significantly less melee crew and cannot out-run Sengoku Bune. A good ship to have in early game fights against Wako Pirates, as Wako Pirates have lots of Medium Bune that only has 35 seamen (melee crew). The Mori variety unfortunately only has +1 extra morale.

    Fire Bomb Kobaya. Requires the lv1 naval tech (Way of the Sea) and Military Port. In my Shimazu campaign, my Nanban Trade Ship was often set on fire quickly by something like these little pests. They seem to be an ideal counter to the large, slow, and always flammable ships, as the Kobayas' speed can keep them from being hooked and boraded while throwing devastating fire bombs. Since burning enemies require time to repair their damage, this could be a good way to paralyze important enemy ships so we can work on the others. These small ships can also lay down water mines. So far I have only seen the mines in the tutorial! Maybe we can slowly replace lost Bow Kobayas with them. The Mori variety unfortunately only has +1 extra morale.

    Synopsis: The above four should provide a solid roster for pre-RD naval battles. A preliminary battle plan looks like this: Medium Bune (60%) function like Yari+Bow Ashigaru to be the main damage dealer, while Bow/Fire Bomb Kobaya (20%) act as harassing troops, like Bow Cavalry, on the flank. Sengoku Bune (20%) acts as Heavy Cavalry to board weakened/paralyzed/slow opponent so our line can focus on the next target. The fast ships then chase down the routing units.

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)



    Category 2: Mid-Late Game (produced during the pause before Realm Divide for post-RD actions)

    Heavy Bune. Requires Lv2 naval tech and Military Port. They actually have fewer bow crew than Medium Bune, so just like Sengoku Bune they will be looking for chances to board enemy ships. But their poor speed probably means that they have to remain stationary and wait for the prey to get close. (The AI always will. ) The Mori variety comes with only +1 morale. Looks like a good replacement of Medium Bune to form the line, but they will soon become obsolete as we have a better option down the road...

    O Atake Bune. Requires Lv3 naval tech, which unlocks Dry Dock (the upgraded Military Port). This O Atake Bune is pretty much the upgrade of Heavy Bune. They also inspire other ships just like an army general's blue circle, so they are designed to be the Flagship. The Mori variety... again comes with just +1 morale. With the largest Marine (bow) crew (60) among all ships (Medium Bune has 55, a close second), O Atake Bunes are also quite deadly in ranged combat. But at this point the main damage dealer is probably handed to the next one...

    Cannon Bune. Requires Lv3 naval tech, which unlocks Dry Dock. This is the Japanese (and weaker) version of Nanban Trade Ship (which is a weaker version of the Black Ship). If we fill the most of our fleet with Cannon Bune, they should be abe to severly weaken enemy ships in their approach, allowing for very low-casualty victories. They also cannot be boarded! The Mori variety comes with +10 accuracy and +10 reload! That's 50% on top of the vanilla! Of course we cannot let such a huge bonus go to waste, just like we would love to use Mori Bow Kobaya and Mori Medium Bune before. There seems to be a limit on how many Cannon Bune can be deployed.

    Synopsis. The O Atake Bune and Cannon Bune easily replace Medium Bune as the backbone of the fleet. The Cannons will do great damage against various enemy ships, while the O Atake's arrow join in the attack when the enemy ships gets close. They still need to be complemented by fast ships, which should be the veteran Bow/Fire Bomb Kobaya from earlier. So a good post-RD fleet would be Cannon Bune (to the limit), plus O Atake Bune, and 30% of fast, arsonist ships like Bow and Fire Bomb Kobaya. The Cannon Bune and O Atake will form the line, while the light ships flank the sides.

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)



    Category 3: Others

    Nihon Maru. An one-time gift for becoming the new Shogun. They are even a further upgrade from O Ataka Bune, with 33% more bow crew, 100%(!) more melee crew, and the same inspiring ability. I am sure that castle on the ship contains multiple 3-piece restrooms. There is no Mori variety of the Nihon Maru, unfortunately. And of course there is only one Nihon Maru.

    Matchlock Kobaya. Requires Gun Mastery, the late-game tech that enables the production of matchlock Ashigaru, Samurai, and Warrior Monks. The usage of them is similar to other Kobayas (Bow, Fire Bomb). So if we alrady have veteran Bow and Fire Bomb Kobaya, there seems to be no need to get the third.

    Siege Tower Bune. Requires Gun Mastery. A medium-sized ship that shoot enemies from their high deck. But there are not many Bow/Gun Crew on the high deck, either. Since we already have Cannon Bune to fulfill the ranged damage dealer's role, there is no point to get them.

    Matchlock Kobaya and Siege Tower Bune are probably designed for those who wish to go after gun tech while ignoring naval techs, so they can have better army (which in my experience is NOT) and navy at the same time.

    But as the navy-savvy Mori we will ignore the last two kinds of ships.

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)



    Other goals we wish to achieve in this campaign:

    - Train multiple generals, one for each battle fleet, down the Admiral-Pirate path and use them to command all key naval battles.

    - Test drive the Sengoku Jidai DLC special unit Wako Raiders and look for tactics to utilize their potential. The Wako Raiders is like a mutant of Katana Samurai. Compared to the samurai, the pirates actually have inferior charge (12 vs. 15), poorer armor (3 vs. 5), but higher melee defence (7 vs. 4). They are more surprise shock troops than hold-your-line tanks. They require Military Port and Sword School. So we can field them at the same time we have Fire Bomb Kobaya.

    That concludes our introduction. Let's begin with the story.

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    Member Member leonardo davinci's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    60% of your fleet a cannon bune will not work, because there's a limit on them. thought it was 2. so don't make plans to rely on them for the most part later in the game.

    will read this story with great interest. the others were great!
    the autumn leaves fall;
    floating on the coldest wind;
    with them my spirit.

    self made death poem


  8. #8

    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Go Maltz!

    I look forward to this; Mori is a faction I like to play.
    The start can be quite variable; I was once at war with all neighbors (even the "ally") within 4 turns.

    As noted above, you have a limited number of cannon bune; might be 3 - certainly not enough for 60% of fleet.

    Grabbing popcorn and settling in for a good story
    Ja-mata TosaInu

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Thanks for the information about Cannon Bune.

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Chapter 1. Lesson of three arrows

    Long time ago... about the time when the Spanish conquistadors destroyed the Inca empire and Jean Calvin advocated Protestant Reformation, there was a clan lord in Japanese. His family name is Mori. His given name is Motonari.

    Mori Motonari's clan, the Mori clan, was weak. They were surrounded by two powerful neighbors, the Amako clan, and the Ouchi clan, who rivaled each other. Mori Motonari had to play smart in order to survive between these two rivalry clans. In essence, his clan had to become a vassal of Amako or Ouchi, depending on who granted them better protection.

    Now Motonari was getting old, and he had to worry about what would happen when he eventually pass away. Motonari had three promising sons (actually in history Mori Motonari eventually had 9 sons But at the time of the story he only had 3.).



    The oldest son, the heir of the Mori clan, Takamoto, was a very kind man. Motonari worried that he did not have the heart to perform cruel but necessary actions, such as cutting down enemies' heads, ordering his family members to commit Seppoku (cut their belly open and pick their intestine out) for committing dishonorable deeds, etc.

    The second son, Motoharu, was regarded as one of the future greatest generals of Japan. He knew tactics; he was brave; and he knew how to win soldiers' heart. But Motonari knew military alone cannot make a clan survive. Military action was only directed by diplomacy and grand strategy. A wise clan lord would only fight battles he could win. (Note: Motoharu was adopted into the Kikkawa clan so he could become the heir of Kikkawa. This essentially incorporate Kikkawa into Mori like a parent-subsidiary company.)

    The third son, Takakage, was one of the brightest man of Japan. He was smart; he knew strategy; he was calm; he always planned severa steps ahead. Takakage would complement Motoharu, so the Mori clan would prosper under sound strategy and brilliant tactics. (Note: Takakage was adopted into the Kobayagawa clan to incorporate them into Mori.)

    Worried that Takamoto one day would not gain enough support from his two great younger brothers, Mori Motonari gathered all three one day, and was ready to give them a lesson. This lesson later became worldly famous as the "Lesson of Three Arrows".

    You must have heard of the story when you were little, but the characters are of course replaced with easier-to-understand folks like an old farmer or some random landlord. And the subject is changed from arrows to chopsticks or just some random branch from the trees.

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    So Mori Motonari gathered his three sons and passed them each an arrow, and asked them to snap and break the arrow with force.

    Takamato: "Father, are you sure? This is a waste of precious resource."
    Motoharu: "Easy. Done."
    Takakage: "Does the weapon merchant offer refund?"
    Motonari: "Just do it!"

    All three sons broke the bomboo-made arrows easily. Then, Mori took up three more arrows, passed them to the sons, and asked them to break the three arrows together.

    Takamoto: "Father, I really think we should go green on this and just use our imagination."
    Motoharu: "Urgh... this is tough. I can't break the bundle."
    Takakage: "Why don't you use a chainsaw?"

    Seeing that all his sons failed to break three arrows when bundled together, Mori Motonari revealed his lesson.

    Motonari: "Each of you is like an arrow. If you do not unite together, the Mori clan can be broken easily by anybody. But if you unite as one, the Mori clan is going to undefeatable!"

    Takamoto/Motoharu/Takakage: "Yes, father!"

    Motonari: "So today I reveal the new design of the Mori clan crest! Three dots united under one line - the three of you will always stick together!"

    Takamoto/Motoharu/Takakage: "Yes, father!"

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    The lesson of the three arrows is over. But there are more important things for the Mori clan to worry about. The powerful Amako clan has launched yet another invasion on Mori's Aki province.

    Motonari: "Boys! Let's discuss what we should do next."

    Takamoto: "We should take a hygiene break!"
    Motonari: "... Go, but come back as soon as you are done."

    Motoharu: "I say we gather all we have and fight Amako!"
    Motonari: "... Thanks for your creative insight. Maybe you should go back to your room, and read more Sun Tzu's Art of War."

    Takakage: "Amako is a powerful foe, but if they only fight us in multiple small waves, there is nothing to be afraid about. We will be able to defeat Amako if we can focus all our military might on them."
    Motonari: "... Go on."

    Takamoto: "How do we focus all of our military might?"
    Takakage: "Diplomacy. We have three neighbor clans, Ouchi, Kikkawa, and Amako. Ouchi is our ally. Kikkawa is neutral, but if we ask them to trade with us and sell them military access, they will remain friendly to us."
    Takamoto: "I see!"

    Motoharu: "Did we not have a deal with Kikkawa so I will marry their daimyo's daughter, so I can inherit the Kikkawa clan?"
    Motonari: "I just came back from a trip to Bingo and had some tea with the Kikkawa daimyo. I saw his daughter. You... do not want to marry his daughter."
    Motoharu: "NO~~~~"

    Motonari: "OK. Let's serious plan what we will do for the next several years."
    Sons: "Yes! Father."



    Motonari: "First, we will focus all our military power on Amako. Their Iwami province has gold deposits. Their Hoki province has good craftsman who makes very accurate bows. These two provinces are both crucial to our clans' economic and military power."
    Sons: "Yes! Defeat Amako!"

    Motonari: "In the next stage, we look for ways to expand east, with diplomacy or brute force. Our goal is to capture Bingo for its advanced shipyards to train a powerful navy. Then, we keep expanding east until we reach Bizen for its smiths. We will also take Mimasaka, which has Iron deposits, but more importantly, our territory will then be connected like a circle. This cuts down the need of garrison on the east front!"
    Sons: "Yes! Expand east!"

    Motonari: "When we free up the garrisons, we will be able to expand west with high efficiency. Suo has good horses, Northern Kyushu's Hizen, Higo, and Tsukushi contain some of the most fertile soils in all Japan. Then our clan will be truly undefeatable!"
    Sons: "Yes! To Kyushu!"

    Motonari: "But that's still far away from us. First, let's fight that Amako army."
    Takamoto: "Good luck, father! I will pray for your success."
    Motonari: "Takamoto, you are now old enough to lead an army. You are coming with me. This will be your first battle!"
    Takamato: "NO~~~~"

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "Father, are you sure this is a good idea? Putting me in front like this... Can't you lead a night battle or something?"
    Motonari: "This is to let you gain more battle experience! My reinforcement will join up with you in no time. Night battles do not allow reinforcement on either side."
    Takamoto: "I don't think I am fully insured for work-related injury! Please come quickly!"



    Note: When the CPU combines multiple generals in a single army, all of them gets full experience (on Legendary, they level very quickly). However, when human does it, the secondary generals only gain "1" EXP. So we still have to resort to the old trick of spliting generals into multiple stacks.

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "Finally, father, you came! I saw the Amako army went into hiding in the hill full of trees."
    Motonari: "So we cannot simply attack them."



    Takamoto: "Yes, attacking uphill is tough work. Charging downhill is easy job."
    Motonari: "Good. So we try to get them to do the easy job."
    Takamoto: "What do you mean, father?"
    Motonari: "You get close to them, and see if any of them chase after you."
    Takamoto: "Isn't that dangerous?"
    Motonari: "If you are stupid enough to stand in the open and within their Bow Ashigaru's range, it is dangerous. Approach from the side, not front!"
    Takamoto: "Yes, father!"

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "Father, help! Amako's Yari Ashigaru has charged downhill toward me!"



    Motonari: "Good! Don't be afraid. They are infantry; you are cavalry. They are much slower than you. Maintain a steady lead to give them some hope of catching up, and lure them back here. I will take care of the rest."
    Takamoto: "Sounds so easy..."

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "Buhahaha, the Amako Yari Ashigaru ran into our trap! They are dead ducks!"



    Motonari: "Good job. But we could have done better. Our trap did not spring perfectly - one side of the trap got in contact with the enemy before the others. We have to practice timing to obtain maximum morale shock in the shortest time. Now go get another group to follow you!"
    Takamoto: "Yes, father!"

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "A second unit of Yari Ashigaru walked into our trap! See ya!"



    Motonari: "Our timing has improved - three units made contact within 2 seconds. But this one also has room for improvement. We should have at least one group approaching from their back, so they can't escape so quickly. Now we have to use cavalry to run down the fleeing men."
    Takamoto: "I see..."
    Motonari: "What are you waiting for? Go running down the fleeing men!"
    Takamoto: "Yes, father!"

  18. #18
    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "Father, the Amako Yari Cavalry is charging toward you!"



    Motonari: "Hm, you were on their east, but they charged south. This is unexpected... There is no time to lay a trap. So we will use our best spear units to take the charge while the Ashigarus provide supports from the flanks!"

    Takamoto: "No cavalry beats Yari Samurai!"

    Note: The Amako Yari Cavalry started fleeing before our two Ashigaru units made contact. But we also lost about 20 Yari Samurai from the initial charge.

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "Amako only has their Bow Ashigaru and Yari Samurai in the forest. Is it time to signal full assault?"
    Motonari: "Try lure the archer out, too. It just takes a little more patience. Here is the tip: [B]Walk 10 steps, wait until they stop to pull the bow. Walk again."

    Takamoto: "The Amako Bow Ashigaru is out of the forest!"
    Motonari: "Not far enough - we need some time to destroy them before their Yari Samurai arrives."



    Motonari: "Bow Ashigaru grab their attention, bodyguards, charge with me!"
    Takamoto: "Taste this!"

  20. #20
    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "The Bow Ashigaru is gone! Their Yari Samurai captain marched downhill!"



    Motonari: "Even if they are samurai, seeing all his other men defeated, their minds are already shaken. Give them some arrows and they will start fleeing."

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    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "Yes, we won!"
    Motonari: "Under 10% casualty, not bad. What did you learn from the battle, my son?"
    Takamoto: "Hm, I learned that any foe can be divided and conquered!"
    Motonari: "Very true. There is one exception though. If you bring too many ranged units, the enemy will directly come to you. Then there is no time to divide them."



    Takakage: "Father, brother's victory is great. But the enemies are so stupid and predictable... it is almost an insult to our intelligence."
    Motonari: "That's also unfortunately true. Once we understand their pattern, they are just 3-year old children, waiting to be spanked to cry and kicked to fly."
    Motoharu: "Is that what you did to us, father?"

  22. #22
    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "Father, there are some Amako army leftover from our battle."
    Motonari: "Indeed. Let's give chase. You come with me. We don't need anybody else to win."
    Takamoto: "Why?"
    Motonari: "We need to conserve energy for our infantry. Our goal is to reach the castle this season!"



    Takamoto: "NO! I lost 2 bodyguards!"
    Motonari: "Don't be afraid of minor loss! You will get them back quickly."
    Takamato: "They are people, too!"
    Motonari: "Just treat them like a number!"

  23. #23
    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "Oh yes! I have become a 2-star general. Does that make me famous?"
    Motonari: "Not yet. We need to have a lot more battles. Now to the castle!"
    Takamoto: "Wait... what retainer should I pick? How about this sword?"
    Motonari: "What the... the Sword of Amaterasu the Okami? Lucky bastard... Well, I got something nice, too: +1 honor and +1 field attack."

    Note: Auto-resolved the second battle to accelerate the interview process.



    Takamoto: "Yes! We reached the castle!"
    Motonari: "In fact, I reached the castle, you and the infantry ran out of steam. But you are still close enough to join the siege as reinforcement."
    Takamoto: "We assault right away?"
    Motonari: "Why not, do you want to wait for Amako's reinforcement to arrive and wipe us out?"
    Takamoto: "No!"

    Note: After leveling up the generals to lv 2 (2 points go to strategist), combined Mori Takamoto with the infantry and ordered them to march toward the castle.

  24. #24
    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "Let's attack!"
    Motonari: "Oh wait, I forgot something important. We have to sign trade agreements before we expand."
    Takamoto: "Before or after we expand, does that make a difference?"
    Motonari: "A small difference. Trade partners are naturally jealous. They don't like us to make more money than them out of it. So the smaller and less resourceful we are, the better the deal."
    Takamoto: "I see..."
    Motonari: "But when we grow extremely powerful later, the fact that we have the resources they want may give us a better deal.



    Takamoto: "Kikkawa is willing to pay us to trade!"
    Motonari: "We need a lot of money at the beginning to boost our army. Let's sell military access to them, starting with 5 seasons."
    Takamoto: "Wouldn't that be risky?
    Motonari: "The Daimyos magazine gives Kikkawa a Weak military power ranking. As long as we stay ahead of them, they should not get the wrong ideas. Besides, now they have their miliary access to us, if they attack, they are going to be looked down by all other clans. The military access actually functions like an implicit peace pact. Besides, when they buy our military access, they will have no money left to hire more army! So they will stay weak and fall behind us."
    Takamoto: "I see!"

  25. #25
    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "So now we are selling military access to Ouchi, too?"
    Motonari: "Although they are our allies, they are still interested in military access. So why not? We have no intention to attack Ouchi in a short time. So we can use their cash. This also keeps their military power down for the beginning, when we are most vulnerable."


  26. #26
    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "Finally we can start the castle assault. There is a unit of Bow Ashigaru defending the castle. How do we approach this?"
    Motonari: "We can use some units as a distraction, while attacking them from the opposite side."
    Takamoto: "So... they just and still and let us shoot them like this?"
    Motonari: "They will eventually move. The key is shoot 2 volleys and wait for the next unit to come close."
    Takamoto: "I see!"


  27. #27
    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "Father, what if all sides of the castle is defended by archers?"
    Motonari: "Then we have to deplete their arrow."
    Takamoto: "How?"
    Motonari: "Any fast unit can do this, watch me..."



    Takamoto: "So you WALK into their range, wait until they fire the arrows, and quickly run back and exit their range?"
    Motonari: "Exactly. If you are concentrated and turn back as soon as you see their arrows, you can avoid casualty. The arrows of the defenders are limited. A standard Bow Ashigaru unit has 20 arrows, so... darn it!"
    Takamoto: "Haha, father lose a bodyguard!"
    Motonari: "Yeah, don't talk while you're fighting!"

  28. #28
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "Father, Amako's Bow Ashigaru's morale was shattered when they run out of arrows!"
    Motonari: "Yes, that's realy odd. But that makes little difference, since they cannot rout while they are already in the castle."



    Takamoto: "What happens next?"
    Motonari: "Deplete our archers' arrow to maximize their kill. Then storm with our melee units."

  29. #29
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "Ah... easy victory! Let's continue to push forward!"
    Motonari: "Good job. But we don't have enough men power to push forward AND leave enough garrison in this new province. Let's take a short break and let the reinforcement from Aki to catch up."



    Takamoto: "Yeah! Vacation!"
    Motonari: "Soon we will face a powerful Amako army. We must be ready."

    This concludes Chapter 1 of our story.

  30. #30
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Chapter 02. Battle of Izumo Port

    Motonari: "Boys! The first step is always the most difficult, but we made it. Let's continue the good battles!"
    Motoharu: "Amako must be furious that we robbed their gold mine. Buhahaha..."

    The Mori clan grabbed Amako's Gold Mine, but there were still weak. They need to get a large army as soon as possible.



    Takamoto: "We received a mission! We can build cheaper ships if we understand the Way of the Sea."
    Takakage: "Hm, ships are quite cheap to build. A Medium Bune has a similar price as Bow Ashigaru. I say we just inore this."

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