In an interview with Eurogamer, CA studio director Mike Simpson talks about the modding possibilities of Rome Total War II.
There's a whole group of them who want more modding tools and for the game to be more open from that point of view," said Simpson, "and we're certainly working on that, to try and get as close as we want to what they want.This looks promising, no?"As we develop our own tools it becomes easier for us to support modders, so we're intending to do that."
Furthermore it seems that editing maps will very much be possible this time around!
Also it seems the mod summit that CA will hold will not only be for the 'recent' releases of ETW and STWII, but will also include information on RTWII. And it appears it will also be hold so that CA can get feedback from the modders for RTWII!Whether those map editing tools will be included in the Rome 2 box - "we haven't specifically said that yet", Simpson said. "But I'd be surprised if that wasn't the case."
The full article with much more on information, such as how they will balance history and gameplay/cinematics, on multiplayer and an RTW I-RTW II comparison,... see here: http://www.eurogamer.net/articles/20...-2-information"We haven't really fleshed out what we can and can't do from a modding point of view," Simpson went on. "We're going to spend some more time actually talking to the modder groups and try to come up with a plan that actually delivers them what they need rather than what we think they need, which isn't necessarily the same thing."
Bookmarks