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Thread: Representative Democracy [Concluded]

  1. #151

    Default Re: Representative Democracy

    Quote Originally Posted by Dp101 View Post
    I never suggested 5, and the idea to split scum up later was including the idea that the districts would be made larger, so each individual vote would matter less, so the small amount of votes controlled by the mafia will matter far less than town.
    Quote Originally Posted by Dp101 View Post
    Well, I haven't really planned one out because I was not planning on running, but basically what I was thinking was early on to split people into as many districts as possible, to make as many votes visible as possible. Then, once we have something resembling information/when I need to split them, I would make a small number (probably 5) of large districts, spreading the people I find scummy around so they can't control a district, and thus hopefully only let town vote. Probably terrible, but we are all experimenting here.
    You did too say 5? See bold :p

    I think I can see what you're saying with italics.

    Does this arrangement help us catch out scum?

    I think it's ok if we run Democratic Districts and force everyone to vote.

    I think it's too easy for split scum to hide if District Representatives do their own thing and members don't have to be accountable for their vote.

    Unless we make Representatives those we think are scummy, which is a baaaaaad idea.

    What about a smaller number of large Democratic Districts?

  2. #152

    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Zack View Post
    Why would you have that prepared
    Vitiate Man.

    History repeats the old conceits
    The glib replies, the same defeats


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  3. #153
    winston 4 champs Member Zack's Avatar
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    Default Re: Representative Democracy

    Quote Originally Posted by Cass_ View Post
    You did too say 5? See bold :p

    I think I can see what you're saying with italics.

    Does this arrangement help us catch out scum?

    I think it's ok if we run Democratic Districts and force everyone to vote.

    I think it's too easy for split scum to hide if District Representatives do their own thing and members don't have to be accountable for their vote.

    Unless we make Representatives those we think are scummy, which is a baaaaaad idea.

    What about a smaller number of large Democratic Districts?
    no because that's dumb and not fun

  4. #154
    winston 4 champs Member Zack's Avatar
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    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Montmorency View Post
    Why would you have that prepared
    ?

    i used google to find it

  5. #155
    Facilitating Understanding Member Dp101's Avatar
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    Default Re: Representative Democracy

    Ok, sorry. I forgot that I named a number, it was just for the purpose of providing an example and was not something I would stick to.

  6. #156

    Default Re: Representative Democracy [In Play]

    Cass, we can only have 3 or 5 districts in this game. 7 is unavailable as there is no Chancellor to redistrict yet, and tomorrow there will be 19 players. Just to clarify that.

    Now, holding people accountable for votes needs to happen (in your view I assume) regardless of how representatives act, so the question is then: is it practical to enact or enforce, and if so will it actually keep voters accountable more than its absence?
    Vitiate Man.

    History repeats the old conceits
    The glib replies, the same defeats


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  7. #157
    winston 4 champs Member Zack's Avatar
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    Default Re: Representative Democracy

    why the sooh vote visor

  8. #158

    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Zack View Post
    ?

    i used google to find it
    In one minute? This is some 4chan nonsense.
    Vitiate Man.

    History repeats the old conceits
    The glib replies, the same defeats


    Spoiler Alert, click show to read: 



  9. #159

    Default Re: Representative Democracy

    Quote Originally Posted by Zack View Post
    why the sooh vote visor
    just gut feeling about her early posts really

  10. #160
    winston 4 champs Member Zack's Avatar
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    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Montmorency View Post
    In one minute? This is some 4chan nonsense.
    how long does it take you to type "nathan fillion gif"?

  11. #161

    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Montmorency View Post
    In one minute? This is some 4chan nonsense.
    nathan fillion gif imgur

    will get it

  12. #162
    This Space For Rent Member Renata's Avatar
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    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Winston Hughes View Post
    Hardclaim: Liar
    Never lynch this man.

  13. #163

    Default Re: Representative Democracy [In Play]

    DP101, just become elected to represent your district already, it's a mess.
    Vitiate Man.

    History repeats the old conceits
    The glib replies, the same defeats


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  14. #164

    Default Re: Representative Democracy [In Play]

    here is the GAMEPLAN:

    1. Vote villagery people in rep
    2. Vote villagery person in chancellor
    3. Lynch wolfy people
    4. Win game

  15. #165
    This Space For Rent Member Renata's Avatar
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    Default Re: Representative Democracy [In Play]

    5. Don't let Renata anywhere near LYLO. Vig her if you have to.

  16. #166

    Default Re: Representative Democracy [In Play]

    It can only work like this:

    1. Lynch wolfy people
    2. Win game

    See, that's why electing and lynching you works just as well.
    Vitiate Man.

    History repeats the old conceits
    The glib replies, the same defeats


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  17. #167
    Facilitating Understanding Member Dp101's Avatar
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    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Montmorency View Post
    DP101, just become elected to represent your district already, it's a mess.
    Why me? Sure I look town, but my votes never seem to help town.

  18. #168

    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Zack View Post
    I appreciate the votes. Not sure what you think is supposed to be exciting about my reaction.
    I like analysing early stuff and the way people approach early game and thinking about whether it's more likely to come from Scum/Town them. I have next to no meta-understanding on how people playing this game tend to do that besides Dice.

    Your reaction is 'exciting' because it should give me an insight into your thought process and reactions and help me understand if/how you're analysing the game.

    Should you flip wolf it might help me find crumbs to teammates.

    Like, what if anything do you make of each of the players suggestions/responses to the idea of you as Chancellor before we've seen anything of your play in the game?

    I'm thinking it would be a VERY bold move for Scum to set up a scum-mate as Chancellor early on, though it might have some benefit.

    Quote Originally Posted by Renata View Post
    I'm talking about approaches for the chancellor, not the extremes of outcome. There's two basic approaches: try to dilute scum influence in any given district by splitting the scummy people up, or doing exactly the opposite and trying to keep them together to minimize the districts they can influence. Or put another way, by keeping all the towniest people together such that a certain district might almost turn into a masonry and lead the rest. I don't know which is better, but Cass' comment got my mind spinning.

    I'm having trouble understanding your wording at times; I'm not sure what's going on.

    I was thinking one consensus/possi-scummy neighbourhood to try and limit the across-the-board influence of those players, and multiple little hopefully 'masonry-type' districts to overwhelm the Possi-Scum Town's vote.

    This relies a lot on a cohesive and accurate Town in the majority of Districts though.

    Not impossible, but could it work?

    What are the holes?

  19. #169

    Default Re: Representative Democracy [In Play]

    I was thinking one consensus/possi-scummy neighbourhood to try and limit the across-the-board influence of those players
    Don't allow the existence of "districts" to create boundaries in your thought. Scum "influence" within a district is a phantasm until endgame, where we will have concrete teams to deliberate on in our process of voting reps.
    Vitiate Man.

    History repeats the old conceits
    The glib replies, the same defeats


    Spoiler Alert, click show to read: 



  20. #170
    winston 4 champs Member Zack's Avatar
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    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Cass_ View Post
    Like, what if anything do you make of each of the players suggestions/responses to the idea of you as Chancellor before we've seen anything of your play in the game?

    I'm thinking it would be a VERY bold move for Scum to set up a scum-mate as Chancellor early on, though it might have some benefit.
    yeah i'm grateful all my scummates are voting me chancellor

    is that what you're looking for? there's nothing interesting i have to say on it, and i still don't get why you would think i'd have anything interesting to say about people voting me chancellor in the first place

  21. #171
    winston 4 champs Member Zack's Avatar
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    Default Re: Representative Democracy [In Play]

    can we stop talking about mechanics please

    Member thankful for this post:



  22. #172

    Default Re: Representative Democracy [In Play]

    Candidate for the Chancellorship promises to circumscribe speech on "wrong subjects" under heavy penalty.

    Promises to live up to this promise.
    Vitiate Man.

    History repeats the old conceits
    The glib replies, the same defeats


    Spoiler Alert, click show to read: 



  23. #173
    syö minun šortsini Member Space Invaders Champion, Metal Slug Champion, Bubble Trouble Champion, Curveball Champion, Moon Patrol Champion, Zelda Champion, Minigolf Champion El Barto's Avatar
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    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Renata View Post
    Oops. vote: El Barto
    I haven't read beyond Page 2.
    Vote: Renata
    Vote: El Barto
    Vote: El Barto
    good lord| if you're telling the truth you're setting new records for scumminess as a townie -Renata on IM, 16/09/2011
    Feles deliberatissimae subiugare humanitiati sunt, et res solae quae eas desinunt canes sunt.
    I see I've been sigged yet again -Askthepizzaguy, 02/08/2012
    Hindsight is 20/20 Askthepizzaguy, 10/07/2013

  24. #174
    syö minun šortsini Member Space Invaders Champion, Metal Slug Champion, Bubble Trouble Champion, Curveball Champion, Moon Patrol Champion, Zelda Champion, Minigolf Champion El Barto's Avatar
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    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Visor View Post
    Game.seems pretty simple

    I choose.someone and everyone votes for them to die

    I'll kill the scum eventually
    Are you a small white dog owned by a disillusioned engineer who works under the orders of a pointy-haired boss?
    Quote Originally Posted by Zack View Post
    how long does it take you to type "nathan fillion gif"?

    Quote Originally Posted by Renata View Post
    5. Don't let Renata anywhere near LYLO. Vig her if you have to.
    We have to give the mafia a sporting chance, don't you think?
    good lord| if you're telling the truth you're setting new records for scumminess as a townie -Renata on IM, 16/09/2011
    Feles deliberatissimae subiugare humanitiati sunt, et res solae quae eas desinunt canes sunt.
    I see I've been sigged yet again -Askthepizzaguy, 02/08/2012
    Hindsight is 20/20 Askthepizzaguy, 10/07/2013

  25. #175

    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Renata View Post
    You keep talking about the night kill. I don't know what you're getting at.
    @Renata - I saw the quoted post, but where did he keep talking about NK?

    Only way I see NK helping us figure scum is by reducing the pool of players.

    Both strange comments afaict?

  26. #176

    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Montmorency View Post
    If you favor it for the sake of "data", then I don't see that it will produce more than leaving townies to speak whatever to no effect, and representatives to engage directly with each other.

    Why would you claim double vote?
    Why wouldn't you claim a double vote, as either alignment?

    The claim itself is null, what he does later will be more relevant imo.

  27. #177

    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Jabbz View Post
    Hey folks. Just checking in during some pre-Christmas cleaning. Given that I only know Dp here, I don't have much to offer at this point other than my initial reactions. The push to get Zack seemed to pick up a lot of steam very quickly. That could simply be his personality, we have some very good townies on my board as well, but it still strikes me as somewhat odd. I do find Cass' take on it to be more reassuring. Given the format of this game, the person in charge of setting districts has the capacity to either greatly hurt or greatly help town, and I'm more interested in someone who is going to take a strategic approach to the position rather than use it as a platform to test their own gut feelings on who is scum.

    Vote: Dp101
    Vote: Cass
    Vote: Zack


    I think the more groups we have total, the less likely we are to have Scum in control of a majority of them. Seven sounds like a safer play for town.
    1. So lots of people early voting Zack for Chancellor makes him the most likely scum and hence your vote? Or something else?

    Imo the bold should only apply in the context of the current game and once there's reason to think those types of players are Town ITT.

    2. Why Dp101 over yourself for District Rep, beyond following trend?

    FTR probably early for a Chancellor vote on me if those are your reasons. I'm not sold on how to set the Districts either way at this point and I'm ok at rapid possibilities but awful at actually making decisions when lots of possible outcomes are involved.

  28. #178

    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Zack View Post
    can we stop talking about mechanics please
    I don't think it needs to be stopped altogether.

    I actually think it needs to be a thing for Town alongside scum hunting.

    Hunt your scum, figure out an optimal strategy for Town given the unique setup.

    Why stop it?

    If Scum are going to hide behind only focusing on that it'll eventually be an obvious tell?

  29. #179

    Default Re: Representative Democracy [In Play]

    Quote Originally Posted by Zack View Post
    visor and cass should be reps, very likely villagers
    Happy to rep if it's free-for-all and ok for this phase since lynch is a non-work day when family is distracted, but generally speaking I shouldn't be a rep if we're going for Democratic representation of District votes.

    I can't guarantee to be here for deadlines and there's a very real chance I miss what everyone in a District wants at those points given time restraints.

    Town District Mates, roll up!! <3

  30. #180
    winston 4 champs Member Zack's Avatar
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    Default Re: Representative Democracy [In Play]

    I don't really give a shit about "democratic representation" i just want villagers in those spots

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