Alright everyone, the time has come to start some change control and determine exactly what we'll be adding to our second release.
My part in this is to collect all the different work and add it all together into a single build, since many people are doing work on the same files. The work list so far contains:
- Refinement of terrain movement modifiers (me)
- Increase in overall unit defense to slow kill rates further (me)
- Fixes to campaign map starting locations (me)
- Changes to campaign map + new provinces (Dead Moroz)
- Changes to Dacian and Thracian descriptions (Stormy)
So, in order to get us moving toward a common goal, I am going to set an arbitrary date: This coming Friday, November 5th, as the date on which I will no longer accept new work for the current build. That means that you must have your work to me by Thursday the 4th.
Please drop a note here as to what you can have to me by that time. If you have new unit graphics/animations please make sure you are coordinating with the others doing work on the faction so that I also have unit stats for the units you are working on, and descriptions.
If this date is not acceptable for some reason, please let me know. Do not worry if you can't make this deadline: This is just an interim milestone, we will be creating and releasing at least several internal builds before we release a public one, so that our players are not playing an unfinished or buggy product. We are more concerned about the quality of our work than we are speed in releasing it.
Please provide as much detail as you can about what you intend to send to me for this build.
Thanks,
-khel
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