Page 2 of 6 FirstFirst 123456 LastLast
Results 31 to 60 of 166

Thread: RNJ Buildings Progress Thread

  1. #31

    Default Re: RNJ Buildings Progress Thread


  2. #32
    Ossie The 1st Member Ossie The Great's Avatar
    Join Date
    Oct 2006
    Location
    Very far away........ ( which usally is the beach )
    Posts
    829

    Default Re: RNJ Buildings Progress Thread

    Nice Castle,

  3. #33

    Default Re: RNJ Buildings Progress Thread

    Might Need to turn up your brightness to see all the details in this one, but I hereby present to you Shiro LVL 4

    Reference was Matsumoto Castle:





    I dont see that much that needs changing to this Shiro, just have to wait and see what it looks like ingame and hope that Balcony I made doesn't lag

    I can tell you this though there was never a building that took more time then this one

    Have a nice day and enjoy the screens

  4. #34
    Member Member fightermedic's Avatar
    Join Date
    Jun 2007
    Location
    Bavaria - Germany
    Posts
    479

    Default Re: RNJ Buildings Progress Thread

    just .... impressive is the right word
    Gott mit dir, dem Bayernvolke,
    Daß wir unsrer Väter wert,
    fest in Eintracht und in Friede
    bauen unseres Glückes Herd;
    Daß der Freund da Hilfe finde,
    Wehrhaft uns der Gegner schau,
    Wo die Rauten-Banner wehen,
    Unsre Farben – Weiß und Blau!

  5. #35

    Default Re: RNJ Buildings Progress Thread

    Ok ill try to break the record of finishing buildings sooner than you can reply, lol

    Here fresh from the Wundai Machine, I bring you Shiro Lvl 1

    Yes yes for those who have been paying attention, the previous lvl 1 was a bit to sophiscated in the building teams opinion, and so it became Shiro Lvl 2

    So here Lvl 1 referenced from Aya Castle if someone ever bothered to check up on what I used to make it ;)



  6. #36

    Default Re: RNJ Buildings Progress Thread

    Shiro LVL 4 looks awesome. Shiro level 1 looks quite weird. Is that one a realistic replica of a (very) small Japanese castle?

  7. #37

    Default Re: RNJ Buildings Progress Thread

    Kazuma in the post itself I said Aya Castle, just google it if ya wanna know ;)

  8. #38

    Default Re: RNJ Buildings Progress Thread

    Quote Originally Posted by Wundai
    Kazuma in the post itself I said Aya Castle, just google it if ya wanna know ;)
    Okay I've looked at some photos of Aya-jo. Some of the proportions of your model are off. The bottom stone base should be shorter, the entrance (gates) is above the stone base and the black part below the tower house should be a bit shorter and wider. Maybe you can improve that. The rest looks pretty good.
    Last edited by Kazuma; 09-02-2007 at 13:44.

  9. #39

    Default Re: RNJ Buildings Progress Thread

    Actually the basis and tower are already changed, Tomte pointed those out to me,

    The Gate I will not change because IMO it looks a bit stupid to have a bridge to an entrance of a castle on the second level,

    In the end the purpose of a castle is to defend something, not let the soldiers walk over a bridge which cannot be closed.

    2nd reason is these castles are "reference", I do not try to make exact copies of them, just a "neutral" version which can be used in every Japanese City.

  10. #40
    Ossie The 1st Member Ossie The Great's Avatar
    Join Date
    Oct 2006
    Location
    Very far away........ ( which usally is the beach )
    Posts
    829

    Default Re: RNJ Buildings Progress Thread

    Very Nice buildings , so how much buildings are left

  11. #41

    Default Re: RNJ Buildings Progress Thread

    Hmm lets see, if I'm correct there is:

    -2 building levels for the Armory
    -1 building level for the castle (lvl3)
    - the market (with levels)
    - the port (with levels)
    the patrolmens office (with levels)

    I might have missed one or two but that about it ;)

  12. #42
    RnJ PR Officer Member Eufarius's Avatar
    Join Date
    Sep 2006
    Location
    Florida
    Posts
    331

    Default Re: RNJ Buildings Progress Thread

    As I posted many times:



    ALL HAIL WUNDAI !!!!!!!


    seriously nice job with those models.


  13. #43

    Default Re: RNJ Buildings Progress Thread

    LoL sorry it must be a bother having to write "great job " all the time

    But I really appreciate it

  14. #44
    RnJ PR Officer Member Eufarius's Avatar
    Join Date
    Sep 2006
    Location
    Florida
    Posts
    331

    Default Re: RNJ Buildings Progress Thread

    No bother to us. Its great to praise work, so that the person we are praising can finish .


  15. #45

    Default Re: RNJ Buildings Progress Thread

    Aaah ok in that case build a statue of me holding a katana on one of the Greek islands and maybe the work will be done faster, LoL

  16. #46
    Member Member fightermedic's Avatar
    Join Date
    Jun 2007
    Location
    Bavaria - Germany
    Posts
    479

    Default Re: RNJ Buildings Progress Thread

    great idea! let's buil one come on, i'll pay the materials who's the one to put it up?
    Gott mit dir, dem Bayernvolke,
    Daß wir unsrer Väter wert,
    fest in Eintracht und in Friede
    bauen unseres Glückes Herd;
    Daß der Freund da Hilfe finde,
    Wehrhaft uns der Gegner schau,
    Wo die Rauten-Banner wehen,
    Unsre Farben – Weiß und Blau!

  17. #47

    Default Re: RNJ Buildings Progress Thread

    Ok I'll provide reference in my avatar then!

  18. #48

    Default Re: RNJ Buildings Progress Thread

    ^Oh nvrmind, didn't know I couldn't use my own avy :(

    And no edit button either here? aaah!

  19. #49
    RnJ PR Officer Member Eufarius's Avatar
    Join Date
    Sep 2006
    Location
    Florida
    Posts
    331

    Default Re: RNJ Buildings Progress Thread

    Ok if you pay for the materials I'll get the manpower for it.



    lol


  20. #50

    Default Re: RNJ Buildings Progress Thread

    The Time has come to put an end to the Shiro Series,

    Maybe you'll call me "Wundai The Cheater" after this but so be it ;)

    I took the Shiro lvl 2 and added an extra building to it. Because this is generally what we chose for Lvl 3 and why not make it a bit faster, so we can get on with other buildings I thought.

    Here are the screens:
    (Building Time: About 30 seconds :P )





    Well thats it, it was fun making these, and time-consuming indeed ;)

    Enjoy :)

  21. #51
    RnJ PR Officer Member Eufarius's Avatar
    Join Date
    Sep 2006
    Location
    Florida
    Posts
    331

    Default Re: RNJ Buildings Progress Thread

    I shall enjoy them Wundai. I'll love seeing them In-game.


  22. #52

    Default Re: RNJ Buildings Progress Thread

    Yes ill be putting them in for some good screens when Kage has told me how to :P

  23. #53

    Default Re: RNJ Buildings Progress Thread

    Your latest building looks pretty good wundaisan.

  24. #54

    Default Re: RNJ Buildings Progress Thread

    Hey Community, I hope there's still some of you left

    Long time no update, it true
    To be honest I had some trouble finding motivation to start the next building, and with some other buildings I still had problems for which I have a solution now so thats some good news.

    Some other good news is that I have passed on some buildings to Kagemusha which I hope he will code ingame

    Ok on to the building, The Patrolmen's Office Level 1 (there are 3 in total)
    This building served as kind of an Police Station within towns and city's:









    P.S. Sorry for my lazyness but theres a wrong texture in the second pic which I fixed while I took screens.
    Guess I'm a little tired after spending the afternoon texturing this building

  25. #55

    Default Re: RNJ Buildings Progress Thread

    This one looks good.

  26. #56

    Default Re: RNJ Buildings Progress Thread

    Thanks Kazuma

    Little Update on this building, wanted to change the roof type for the last level.

    So in order:

    Level1:


    Level2:


    Level3:


    (Different Angles, but what I've done is simply deleted some of the surrounding buildings for the lower levels and made their roof type Straw-like)

  27. #57
    RnJ PR Officer Member Eufarius's Avatar
    Join Date
    Sep 2006
    Location
    Florida
    Posts
    331

    Default Re: RNJ Buildings Progress Thread

    YOOO first one to post!!!!!


    nice Wundai your work always gives me a heart attack so I carry a portable defibrillator. HAHAHAHA keep it up!



    how many buildings left?


  28. #58

    Default Re: RNJ Buildings Progress Thread

    Lol Eufarius


    To Do:
    - Trade Street (marketplace)
    - Port
    - Stable lvl 4,5
    - Practice Range lvl 4,5

    - + Any errors to be fixed reported by Kagemusha after he puts the buildings ingame

  29. #59
    Member Member Shautora's Avatar
    Join Date
    Sep 2007
    Location
    Bay Area, CA, USA
    Posts
    29

    Default Re: RNJ Buildings Progress Thread

    Wow! these buildings look great!! do u have references for most of the buildings, or just the castles? cuz the teppo factory looked much more like a barracks than a factory, even tho it still looked awesome. i particularly like the watchmans house, it looks really cool^_^
    Dulce bellum inexpertis---Desiderius Erasmus

  30. #60

    Default Re: RNJ Buildings Progress Thread

    Well, I do have reference for most buildings yes :) But not the Teppo I'm afraid, I had to make that from a Lay-out schematic Seijitai send me. So I guess you could call that a figment of my imagination ;)

    Don't be distracted by the armor though, that was really used to test teppo rifles.

Page 2 of 6 FirstFirst 123456 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO