Results 1 to 30 of 295

Thread: Traits and Ancillaries Frequently Asked Questions

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    EB insanity coordinator Senior Member khelvan's Avatar
    Join Date
    Sep 2002
    Location
    Oakland, CA
    Posts
    8,449

    Default Re: Traits and Ancillaries Frequently Asked Questions

    As soon as Tosa or whoever else gets to it.
    Cogita tute


  2. #2
    Member Member TB666's Avatar
    Join Date
    Jul 2005
    Location
    Malmö, Sweden
    Posts
    1,519

    Default Sv: Re: Traits and Ancillaries Frequently Asked Questions

    I don't know if this is the right thread or not but it's related.
    When a general extreminate a settlement they get the "bad sleeper"(or something like that) trait.
    It is a cool trait but would it be possible that only a certain type of general wouldn't or would get this trait if he exteriminates the settlement ??

  3. #3
    EB Traiter Member Malrubius's Avatar
    Join Date
    Jan 2005
    Location
    On a tree-covered mountain in Anniston, Alabama, USA
    Posts
    2,633

    Default Re: Traits and Ancillaries Frequently Asked Questions

    It should be that only selfless generals get pangs of conscience for exterminating populations (Restless Sleeper trait). It should take at least 3 exterminations before this occurs.

    There are also 3 levels of selflessness (which are hidden from the player--you don't know exactly how smart or charismatic or loyal your general is naturally, but you have a general idea, and can discern more by watching his performance over time), and the chances are different for each level.

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
    -- Aristophanes, if he played EB

  4. #4

    Default Re: Traits and Ancillaries Frequently Asked Questions

    Quote Originally Posted by Malrubius
    It should be that only selfless generals get pangs of conscience for exterminating populations (Restless Sleeper trait). It should take at least 3 exterminations before this occurs.

    There are also 3 levels of selflessness (which are hidden from the player--you don't know exactly how smart or charismatic or loyal your general is naturally, but you have a general idea, and can discern more by watching his performance over time), and the chances are different for each level.
    I hardly ever exterminate populations, but the damt Aitolians deserved it . My Mak general got the trait from that one time though (I'm sure it was just one time). He is unselfish/optimistic/loyal though.

  5. #5
    EB Traiter Member Malrubius's Avatar
    Join Date
    Jan 2005
    Location
    On a tree-covered mountain in Anniston, Alabama, USA
    Posts
    2,633

    Default Re: Traits and Ancillaries Frequently Asked Questions

    Ok, I see what happened. My documentation lists a threshold of 3, but the real threshold is 1, so it can happen after 1 extermination (makes sense). Your general may have the "Selfish" label, but he's not totally evil, just out for himself. Even someone like that might have trouble rationalizing away thousands of deaths. He probably had a 50% chance to get the trait. I may do some tweaking to the threshold and triggers to get more varied results.

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
    -- Aristophanes, if he played EB

  6. #6
    EB Traiter Member Malrubius's Avatar
    Join Date
    Jan 2005
    Location
    On a tree-covered mountain in Anniston, Alabama, USA
    Posts
    2,633

    Default Re: Traits and Ancillaries Frequently Asked Questions

    FAQ update:

    1. Added more detail to the spy network question (requires forum or better)
    2. question about bored
    3. question about morale

    Q. My general gets bored from sitting in town. What happens next? How can I stop or reverse this?

    A. Energetic generals are most likely to have this problem. They want to be doing something, not just sitting around twiddling their thumbs. If you're not keeping them busy, at least occasionally, they'll find diversions to pass the time, like drinking, womanizing, or gambling. It doesn't take much to keep them occupied; a tour of the province or stepping out of town for some fresh air might be sufficient. A battle is a great means of alleviating boredom, as well.

    It's best to take corrective action immediately once you detect he's become bored. Once he's taken up a vice or two, it may be too late to correct his behavior!



    Q. My general's troops have low morale. What causes this? How can I change it?

    A. EB has a somewhat complicated system for morale of the soldiers commanded by a general. It starts with a type of base or equilibrium morale, which depends on the general's skill and command experience, and on the situation the men are in. Certain events may provide a transient boost above this equilibrium, or provide a temporary minus.

    Ways to raise your men's morale:
    - Win a battle (gain bonuses)
    - be in or near your home territory (gain bonus)
    - be besieged and be commanded by a charismatic general

    Ways to lower your men's morale:
    - lose a battle (gain negatives)
    - general loitering in town may let discipline get sloppy (lose bonuses)
    - lay siege to a settlement (lose bonuses)
    - be besieged
    - be away from home (gain negatives)
    - be force marching
    - be outside a town when winter arrives

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
    -- Aristophanes, if he played EB

  7. #7
    EB Traiter Member Malrubius's Avatar
    Join Date
    Jan 2005
    Location
    On a tree-covered mountain in Anniston, Alabama, USA
    Posts
    2,633

    Default Re: Traits and Ancillaries Frequently Asked Questions

    Q. What are the steps for my Roman general obtain a triumph?

    A. The first step on the road back to Rome in triumph is the "Vanquisher of Carthaginians" trait, obtained by winning a battle or two. Next, after more conquest, you'll get "Conqueror of Carthago" (It wouldn't be much of a spoiler to tell you that conquering Kart-hadast itself will get you closer to a triumph than conquering Lilibeo). (similar traits and criteria exist for most of Rome's immediate neighbors).

    That settles those requirements that can be easily obtained by your general. Next his men must name him "Imperator" (commander). Preferably, after a numerically important and difficult battle, won decisively. In history, there were instances of a general paying his men to get the title, but we're not going to let you off that easy.

    Exact criteria for Imperator trait:
    Spoiler Alert, click show to read: 

    Number of enemies on the battlefield:
    Small unit size: more than 250
    Normal size: more than 500
    Large size: more than 1000
    Huge size: more than 1500

    More than 30% of the enemy killed (you want a clear or heroic victory)
    Even odds or worse
    Attacker or defender, doesn't matter


    Finally, after being named "Imperator" by his men, the general must be awarded a triumph by the Senate. In history, they sometimes made men wait or refused to award it, so having some pull (i.e., Influence) helps here
    Spoiler Alert, click show to read: 
    (more than 4 is preferable, and 8+ is great!)
    .

    Good luck!

    Fighting rebels won't get you a triumph, but a Corono Ovalis is possible there, by winning a difficult battle decisively.

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
    -- Aristophanes, if he played EB

  8. #8
    Member Member The Kataphract's Avatar
    Join Date
    Aug 2006
    Location
    I'm an American immigrant......I moved to Poland......
    Posts
    26

    Default Re: Traits and Ancillaries Frequently Asked Questions

    Quote Originally Posted by Teleklos Archelaou
    I hardly ever exterminate populations, but the damt Aitolians deserved it . My Mak general got the trait from that one time though (I'm sure it was just one time). He is unselfish/optimistic/loyal though.
    My conquering german armies raid and massacre the surronding Roman cites every ten years or so, and yet my generals never develop 'Restless Sleeper' traits. I'm going to assume that this has something to do with their race/culture?
    Grunwald Teren polowy, cmentarz bohaterów....
    Piekło Teutons....


    Polska Duma!

  9. #9
    Research Fiend Technical Administrator Tetris Champion, Summer Games Champion, Snakeman Champion, Ms Pacman Champion therother's Avatar
    Join Date
    Feb 2004
    Location
    UK
    Posts
    2,639

    Default Re: Traits and Ancillaries Frequently Asked Questions

    I guess you just happen to have a bunch of generals who are either: egotistical and selfish, paranoid xenophobic drunks, or they are a bit on the slothful side.
    Nullius addictus iurare in verba magistri -- Quintus Horatius Flaccus

    History is a pack of lies about events that never happened told by people who weren't there -- George Santayana

  10. #10
    Member Member kambiz's Avatar
    Join Date
    Jul 2006
    Location
    Persian Empire
    Posts
    322

    Question Re: Traits and Ancillaries Frequently Asked Questions

    Hello Everyones;

    What are the title of Ashkâniân(Pahlavian) Faction leaders?

    I hope you have been chosen "Knig of Kings" (Shāhanshāh) for them ,Because as you know "Mithridates II" had the title of "Great King" ,But soon it changed to "King of Kings".And as far as I know ,All Ashkâniân kings called like this.

    Thank you
    -Kambiz

    Forgotten Empire

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO