my house rules are relatively simple
1. don't attack someone w/o a reason
2. don't attack ally
3. if an ally breaks an alliance with you don't go to war with them just cuz your mad.. unless of course say your KH fighting the Arche and Egypt is aiding you then all of a sudden the alliance breaks and they wage war on your ally the Saba.(yes that happened to me.. threw me in a war wit Arche, Egypt, and Rome. then Saba and Hai both simultaniosly broke alliance...)
4.only toggle_fow occasinally every 4-6 years to check up on expansion. put the view in the sea of course and only look at a factions land if im no where near them and wont be attacking them any time soon.
5.keep armies somewhat realistic no all elite and no all levy unless for garrison OR my economy is low.. like super low.
6.no all cavalry armies, not even as a nomad faction. i hate the thought of it and who's going to carry the siege equipment?
7.always have a general leading an army except in garrison duties does not have to
8.don't care about governors they help but not to worried about them.
9.no destroying buildings except with my KH campaign when egypt attacked me i took all of there mediteranian bordering provinces (yes even alexandria and that area.) and destoyed everything.. EVERYTHING they diserved it.
10.homeland regions get lvl 1 subjacation get lvl 2 gov. etc. unless there starting areas and they have a diffrent gov. i.e. athens has a lvl 2 gov not 1.
11.not every single city frontline or not is a military deployer.
12.no farms.. sure it isnt historical, i just hate them.
13.accept ceasefire if absolutley needing it unless your rep. is selfish(and on the front lines), disloyal, or a captain, disloyal generals and selfish generals who arent on the front lines can accept a ceasefire even if you absolutley don't want to.
14.captains cannot command a mainly mercenary army
15.preferably no all/mostly mercanary armies unless there is no chance or point in retreating from the front lines, or if the general is disloyal.
16.dont expand meaninglessly try as hard as i can to stay to campaign goals unless at war with an unrelenting foe that is outside of your campaign victory lands i.e. the Arche.
17.no capital changing unless finding a better more advantougous capital AND has been upgraded to or past the current capital in most acpects. or having a selfish ruler who wants the capital where he is.
18.no cheats minus fow to look at expansion
19.preferably only one general per army unless having a new soldier training under a veteran for like 2-3 battles or in a campaign in which the general may die of age/assassin/risky battles, and a general is a neccesity to the mission
although alot there relatively simple at least to me they are and there may be more and i just cant think of more
Cheers!

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