I'd like to start by saying that I absolutely love this mod. It elevates an already excellent game to a state of near-perfection that never ceases to amaze me in its depth, complexity, and challenge. A million thanks to everyone involved in its creation and implementation.
That said, I have a question/gripe that is bothering me. I'm playing my first EB campaign as the Sweboz and no matter how I seem to 'invest' in their nurture, every one of my generals winds up being a drooling idiot. They all seem to marry the most idiotic of women, to boot, insuring that the shallow gene pool is perpetually filled with urine. I can occasionally develop a fellow who is good at managing a city, but I cannot seem to build a field commander for the life of me.
In contrast (and the primary point of my gripe) are the dozens of 'rebel' faction villages all around me. I send spies in to peek at them and I see that they are grossly in debt, terribly underdeveloped in terms of cultural buildings, and generally poor-run.
And yet every single time (not exaggerating here, it is literally every time) I invade one, their leader takes the field with more command bars than Julius Caesar. I examine these generals and their traits with my spy (who is, consequently, maxed out in his espionage ability, so I know it isn't just his lack of reporting skill) and, even with conditional modifiers, their traits don't give them any more than like 1 or 2 points in Command. But as soon as the battle screen comes up, they 'magically' acquire half a dozen more command points. How and why is this happening?
Even if every single one of these backwoods barbarians somehow had the martial prowess of Sun Tzu and T'sao T'sao combined (which the battle screen claims they all do), why doesn't that show up when I spy on them? Its like the game suddenly ratchets up their command ability just because I had the audacity to invade them.
This wouldn't be so bad, mind you, if the generals I was able to field (several of whom score at least 4 or 5 out of 6 in terms of 'positive characteristic skills) could manage to gain so much as a single point in Command, but absolutely none of them aside from my starting king can do that. And I've been through no less than 12 generals thus far. Every one of which aside from my primary starter made it from their teens to their mid-fourties without having enough field skill to lace their own boots.
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