Hello. This is my first post. I have no skill at all in coding, but Your project really excites me and I would love to help in fluff and concepts. I own the current high elf book and 2 previous, so I submit here a few ideas.
Originally Posted by fireblade
Agreed, Elf player should not be be able to take a settlement and spamm militia to defend it immediately.
All the units you mention should be in. I suggest making the regional troops linked to guilds, Seaguard, White lions, Swordmasters, Dragonprinces, and Chariots all fall into this category. I also suggest Shadow Warriors and Ellyrion Reavers as regional troops. This leaves Archers, Spearmen, and Silver Helms as universal troops, maybe phoenix guard as high-end universal elites.
eagle and hawk ships make perfect sense.
as for settlments, I would definitely include Lothern, Tor Elyr, and Tor Yvresse. I'm not sure about the White Tower, Fluff has it that the tower moves, and can only be found by those it deems worthy, so conquering it doesn't make sense, and how would it be represented on the battlefield? Tor Anroc is supposedly a ruin, so I don't know if I suggest that either. I'll get back to you about cities in Chrace and Cothique, I'm pretty sure they have one each listed on the maps. Finally, I suggest you add some of the famous fortresses in Aunnulli Mountains. The eagle Gate at least, maybe the Griffon Gate or the Dragon Gate, but Probably not all 6.
I don't know if you want to keep the castle/city distinction from Medieval, but I like it. If you like, I can offer thoughts about which settlement should be which.
Hope this helps!
edit-for clarity
Bookmarks