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  1. #1

    Default Re: Elephants

    I actually think elephants are way too expensive, as their cost seems to prohibit any sort of real use of them in the games I play - by either me or the AI. But that may be due to my own inability when it comes to making money I just feel that since they used to be a mainstay of fx Seleucid armies (at some times at least), not being able to afford them 'till you've consolidated your empire and made it incredibly rich, is sorta weird, since kings like Antiochus I seemed capable to afford elephants given the economy of the seleucid empire at the start of the game - something that I'm definently not. And anyway I'm so bad at using them (possibly from having no experience since I never can afford to) that them being cheaper wouldn't actually overpower me.

    But again, all this could be due to my inexperience and nothing to do with EB
    Moreover, I advise that Syracusans must be added to EB (insp. by Cato the Elder )

    Is looking forward to the 2090's, when EB 20.0 will be released - spanning the entire Eurasian continent and having no Eleutheroi - with a faction for every independent state instead. Look out for the Gedrosians, the Cretans and the kingdom of Kallatis!

  2. #2
    Guitar God Member Mediolanicus's Avatar
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    Default Re: Elephants

    Quote Originally Posted by artaxerxes View Post
    I actually think elephants are way too expensive, as their cost seems to prohibit any sort of real use of them in the games I play - by either me or the AI. But that may be due to my own inability when it comes to making money I just feel that since they used to be a mainstay of fx Seleucid armies (at some times at least), not being able to afford them 'till you've consolidated your empire and made it incredibly rich, is sorta weird, since kings like Antiochus I seemed capable to afford elephants given the economy of the seleucid empire at the start of the game - something that I'm definently not. And anyway I'm so bad at using them (possibly from having no experience since I never can afford to) that them being cheaper wouldn't actually overpower me.

    But again, all this could be due to my inexperience and nothing to do with EB
    Well, considering the amount of food they ate, the amount of care they needed during a campaign and the amount of training before the campaign, I would say they are actually quite cheap.
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  3. #3
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Elephants

    I've also read they were given wine before battle, imagine how much wine you would need to get an elephant drunk

  4. #4
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Elephants

    My elephants are actually very useful. Instead of flanking enemy phalanx with cavalry, flanking them with elephants basically kills the unit immediatly (providing you send some assistence). I once managed to win a huge battle with minimal losses thanks to my elephants since they flanked the left-most unit and kept going til' the right end of the phalanx line.
    BLARGH!

  5. #5
    Member Member Aaldaemon's Avatar
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    Default Re: Elephants

    Quote Originally Posted by Jolt View Post
    My elephants are actually very useful. Instead of flanking enemy phalanx with cavalry, flanking them with elephants basically kills the unit immediatly (providing you send some assistence). I once managed to win a huge battle with minimal losses thanks to my elephants since they flanked the left-most unit and kept going til' the right end of the phalanx line.
    True enough, the AI surely doesn't have a clue how to handle the situation when a skilled player is handling them... but that can be said of many other things - such as horse archers for example. All in all I like the elephants of EB, and I have no problem with them. Their historical effectiveness can be debated ad nauseam, and in truth I don't think one can implement them in RTW to mirror reality (or well perceived reality) very closely. Their main usefulness should obviously be (imho) a "cause fear" effect that is lessened the more elite/veteran the unit is or the more accustomed it is to elephants... can't be implemented quite well given engine limitations I think... Call me crazy but I'd give them more of a Drapanai feel... that is to say easier to kill in melee, but still a formation destroying, fear inducing, casualty making nuissance - the more so the rawer/less elite the unit is.
    Last edited by Aaldaemon; 06-05-2008 at 14:06.

  6. #6

    Default Re: Elephants

    I find them more fun like they are as they rule cost a shit load and are the best units in the game and it alway fun to have them in oppostions army


    if you don't like them mod them to be like RTR iberian conflict or just delete them from your games as there worthless on RTR and no fun if weakened
    Last edited by king hannibal; 06-05-2008 at 14:24.

  7. #7

    Default Re: Elephants

    230 casualties on normal size. not one death.

    Nuff said.
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    What I'm showing here is that it doesn't matter how well trained or brave you are, no one can resist an elephant charge in the rear

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  8. #8

    Default Re: Elephants

    Heh you want to see a lot of kills by an elephant unit? Play a bridge battle, once most/all of the enemy army is on the bridge, send the elephants across. Each attack kills like 20 men, got 1000 odd kills that way before, it's really funny. Especially since many of the bodies thrown in the air fell in the water, the river gets full of bodies.
    I shouldn't have to live in a world where all the good points are horrible ones.

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