I nearly perished when I heard 10 thousand soldiers, I am crestfallen, my poor poor computer is quaking in metaphorical boots.
10,000? I WANT 100,000+, DAMMIT! Also, I would like to have more than 20 units please, especially when the AI can have almost unlimited amounts.
The thing about "screwing graphics" because you want more units; I don't think it will help THAT much. Each soldier on the battlefield is controlled by the processor, so if you want as advanced fighting as possible (each man on in a regiment has a will of his own, etc.) you can choose either with 10.000 troops with a modern processor, OR a 100.000 troops with a 100 cored 15GHz processor.
I could be wrong though, but it seems logical IMO...
Try running M2TW with two full stack armies of archers on max visuals.It'll bleed the machine dead. At least it does that to mine. Try the same with min visuals. It'll go smooth. It's straight and simple, higher graphic detail, lower number of units, lower graphic detail, more units....!
The horizon is nothing save the limit of our sight.
Well, I don't know then, my machine is quite old all right just 1 GB RAM and an onboard GeForce 6100........but either way, more objects onscreen with high details do cause machines to lag, that is true with all games. And considering the how the stuff looks in Empire, I doubt it'll run properly on anything more than a year old.
The horizon is nothing save the limit of our sight.
Bookmarks