We cannot mod the abilities of agents. That means assassins can't anything but the job they do in MTW2. We will of course change the models and skins of these agents. You can expect to see a bit more work in this area than seen in EBI.
With more control over recruitment we'll be able to better control the spamming of elites (a problem we didn't want see happening in EBI). However with the new building system in EBII, we can better represent the differing levels of development across the map, while still allowing cities to be developed by the player. Rome in 14AD was drastically different from Rome in 272BC, so having Rome at the peak of its development in 272BC would be an awful state of affairs.
Foot
Bookmarks