Quote Originally Posted by Gleemonex View Post
I think they wanted to make it more accessible. Especially since they included ways to trick the AI ('loose formation' units looking more numerous, for example) piling the natural AI disadvantage with extra, purposely-programmed "stupidity".

The S:TW engine didn't have such debilitating nuances, so I still posit that it had a simpler task overall.

-Glee
See I don't mind if that was in RTW or M2TW, but that should be what easy battle difficulty is. I would much rather that Very Hard was realistic morale, but your fighting against a napoleonic Hannibal the Great of Macedon then what you do have is a general with the iq of a chicken and the will to live of a suicidal mental patience on the top of a large building who can miraculously rally his soldiers no matter what.