Salmon.
Let's make Beskar and Ignoramus fight. :)
Seriously, though, if there is evidence that Ignoramus is avoiding investigations, as someone or other posited, then lynch him. Otherwise, test the quality of Beskar's doodoo and lynch him.
I do have a question though, for Diamondeye and dcmort:
Is Force Breath single-use, or infinite?
Last edited by Sigurd; 11-08-2010 at 16:46.
I'm going to vote: Beskar and unless someone puts together a case against Ignoramus that's about more than just bad vibes it's going to stay that way.
So people are voting Ignoramus because of an inaccurate scan and Beskar because at the time of his death, he was a Sith. Am I missing anything?
Vote:Beskar. I would like to hear an explanation from Ignoramus, but I see no reason to believe that Beskar is innocent, and since last time he stayed dead for several nights, playing whack-a-Beskar is valid.
My game on Civfanatics could use a few more!: MNOTW XVII: The Cursed Blade!
I understand your line of reasoning there. Now that Beskar is in absolutely no danger of being lynched, you reason that the real Sith will loudly proclaim their desire to see Beskar dead. Makes them look innocent.
However, I'm sitting here wondering why people are even bothering to vote for Ignoramus based on suspicion alone when there's a confirmed Sith right in front of us. Mark my words, if this vote ever turns around, I will gladly continue and reaffirm my vote for Beskar. I'm going to keep it on Beskar for now as well, as it seems you will have no trouble lynching Ignoramus. There's reverse psychology, and then there's actual intent. I don't think I can personally convince you one way or another, Sasaki.
If I had to guess, I would say that the revival ability used on Beskar was a one-time thing, just like Force Breath. In the hands of either side, it would be unbalanced otherwise. I don't think Beskar will be coming back once we kill him again, unless another Sith learns the technique. What's more, every round we leave Beskar alive he becomes more powerful. He will gain new abilities, perhaps even Force Breath, and become more and more difficult to get rid of. Best to knock him off at his weakest point.
Last edited by Chaotix; 11-08-2010 at 04:25. Reason: Clarification
Keep your friends close, and your enemies closer: The Gameroom
Beskie usually disappears after he has been "first round metagamed as usual" tm Beskar 2009 but this time he hung around, perhaps he knew resurrection was on the cards.
Vote: Beskar
Anyone who scanned, send me results.
I'll post more when I'm at the right computer, but whoever got beskar back up, contact me, I won't out you, regardless of alignment.
I was talking with ATPG yesterday, I knew he wasnt joking about that force power.
@Whoever was wondering about evading scans: there is an ability that does that.
pevergreen did you get my PM?
I agree with sasaki, Zack you should let beskar speak his case and from what he has said he's on our side for the time being. When he decides to turn on us, if he decides that, then we lynch him but not now.
Therefore Vote Zack
That was me. I do understand there is that ability but what i want to know is why would someone other than Sith use it ? I assume that you know the person involved? My guess is that it was Ignoramus (or DCmort), and it would be nice if you could confirm yes or no.
If there is a reason not to, then I can live with that, but I would like to be informed ether way.
Last edited by Sprig; 11-08-2010 at 04:29. Reason: added Dcmort
Bad.
The ability also hides you from attacks, or at least it did in the first one. The major change is that now there are tiers of abilities, so it may be able to be penetrated, as it was kinda overpowered in the first one, you used it, you couldnt be scanned, and unless they counteracted it, not attacked or seen while you attacked.
Ig claims a different name.
Last edited by pevergreen; 11-08-2010 at 04:28.
Keep your friends close, and your enemies closer: The Gameroom
I think it's kind of sad that people aren't really thinking about the Sith recruitment thing anymore - do you all just put such an important mechanic out of your minds and charge heads first into oblivion? If the Sith can only recruit when one of them dies, then KILLING SITH IS POINTLESS unless you kill them simultaneously. The known Sith, in this case Beskar, dies - his Sith master recruits a townie, whom we now do not know is a Sith.
Do you not see how this does not benefit us? You all like constantly whittling yourself down uselessly? You will make no progress, ever, and the Sith will win.
Have fun town :D!
How helpful of you. And I suppose you must have a better idea?
In the last game, it didn't matter how many Sith were killed, even if it was simultaneous, because the Holocron itself would recruit more.
I don't think this game works in the same way.
Which means: we have absolutely NO idea how the Sith recruitment system works. Where did you get the idea that they only recruit when one of them dies? Because, from the looks of it, right now we have at least three Sith on our hands: Beskar, his original master, and however many recruits he may have made since then.
Keep your friends close, and your enemies closer: The Gameroom
BAAAAHHH!
I did suggest a method, the day TC was lynched - I wasn't feeling the case against TC, because it kind of baffled me as to why an investigator would come out so soon and accuse but one person, so I suggested both a method of validating RJ accusation, prevent a townie from being killed off, and possibly a way to test Sith recruitment.
TC then proceeded to lynch me over it, as did the rest of you. BAAAAHH!
Roleblock a confirmed Sith - this shows whether roleblocks are effective or not, both on Sith and on Sith recruitment. Killing pointlessly doesn't help us because we learn nothing, and now is the time to learn something before you can't take such chances - this would also help us find out if there are multiple Sith factions, which you seem absolutely convinced is untrue, but I guess in your case it's better not to test it and continue wandering in the dark, blind, until your cleaved in half by a long plasmatic blade and then wonder why you died.
For such a good player, your to quick to tow the witchhunting line. But of course, wolves always follow flocks of sheep, for how else are they to catch their prey?
Ok. My 2 cents. Who were the biggest suspects before this Beskar business reared it's ugly head? dcmort and Ignoramus. Could either of them have revived Beskar? No idea. Regardless, this has the look and feel of Throwing the Distraction. Whomever did do it didn't like the suspicions that were building.
I mean. Look at this post. Pushy or what. No discussion, no considerations, just wham-bam-thank-you-ma'am. Nobody would like Beskar's revival, who wants a Sith back alive, unnecessary comment. Do I detect some "Perfect Information Syndrome" there, no-one else has even mentioned who revived Beskar, but you jump the gun and suggest "the Sith Lord", yes, it's a reasonable guess, but this is an ATPG game we are talking about here. It could be anything or anyone. Take any chances? What chances? He's a confirmed Sith, there's no chances to take, he is getting lynched, if not this round, certainly next round. He's not going to be swept under the rug and forgotten about, no but unfortunately it looks like the suspicions on you will be.Originally Posted by Ignoramus
On the other hand, this revival could be purely WIFOM. Ensuring the discussion and lynches go a certain direction for several day phases while the Sith sit back and laugh. So... FoS: Chaotix. His information seems a little too complete and he's been using we considerably, at least once a post. Trying to identify with the town a little too much?
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BD:TW
Some piously affirm: "The truth is such and such. I know! I see!"
And hold that everything depends upon having the “right” religion.
But when one really knows, one has no need of religion. - Mahavyuha Sutra
Freedom necessarily involves risk. - Alan Watts
Ok.
For the record, I'm not certain there aren't multiple Sith factions, as I have no evidence for or against it. I am inclined to believe the game would be better balanced with one large faction.
My apologies for missing that plan of yours. It sounds all right, but for a couple of points:
-We may or may not have a roleblocker yet.
-Beskar grows more difficult to kill every day we let him live.
(By the way, I'm acknowledging your post, Psychonaut, and saying right now that I have no intention of refraining from using the word "we" for your benefit. It's simpler than trying to word my sentences another way, especially when I'm speaking of actions that the town as a whole has to perform.)
So, I'd say if we were going to test this plan, we'd better do it very soon or not at all.
Keep your friends close, and your enemies closer: The Gameroom
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