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Thread: Dual Alliances: Double Jeopardy 6.3

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    Default Re: Dual Alliances: Double Jeopardy 6.3

    Quote Originally Posted by Nightbringer View Post
    its savage ai.
    for some reason i dont have that checkbox. but i also know that it is a broken option because it results in some units never appearing in the game.
    okay, i got my game working, but i still dont see the disable RR option and im not sure we really want to use it.

    finally, the save is kingdoms patch 1.4, not many of us still have that patch i think. im willing to just give up my spot if im causing trouble but im not going to be able to go down to 1.4, maybe we could play 1.5?
    off to a rough start I see.
    Don't worry Nightbringer, we will get this thing rolling, after the bumps are smoothed out.

    First of all I think the problem with Kingdoms Patch 1.4 is my fault as I forgot to update it to 1.5.
    Second of all, I think I'll just scrap the "Disable Real Recruitment", if it really does cause problems.
    Last edited by TriforceV; 11-24-2010 at 17:14.

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